I don't think so. But it's your gun man, do what you want to it.
Don't think I've used any tutorials for it. Ripped most of the BSPs from H2 with Entity, and rebuilt them(they imported to sketchup at ~1% scale) by measuring and rounding off to nearest 10", face by face. Do that for a few levels, and you ought to get a good feel for how forerunner stuff is constructed.
i have a basic one for structures. this could get you started.
http://www.modacity.net/forums/showt...ner-Structures
I was actually thinking of adding at least one teleporter, so I could have an extra doorway to mirror the glassed-in corner detail.
More levels would be interesting, above or below the map? The prong in the center's going to be sitting on a track well below the bottom floor, maybe I could make that track into another level.
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