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  1. #11
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Arteen View Post
    Except armor lock. AL's really good at setting up unwinnable situations.

    Yeah, I already covered that on the previous page. Bungie staff were on some kind of exotic drug when they came up with that one.

    Another thing I noticed:

    We all complain about BR/DMR spamming, but we didn't complain so much about the pistol in the first game. I think that's because while they all do the same thing, you can fight back in the first game and because the pistol also took some skill to use well. By contrast, the BR and DMR are piss easy to use because all you have to do is hold your sights at head level and spray away until 4 out of 12 shots hit....oh wait, they now give you 15 shots to achieve this in...great move, Bungie! The DMR was perfect in the beta, but they caved in to the MLG profag crowd.

    What the big deal is is that the game is too easy to pick up. Games are games, yes, but when it's easy to pick up and go it gets aggravating when you know you have more practise but there's no return on it. As a result, the game loses players. Who wants to play a game where you get killed by the new guy every two seconds through no fault in execution of your own? Who wants to play a game where the only way to win is to exploit the same system every single time? Like I said before, who needs guns? We have fists of fucking adamantium.
    Last edited by Warsaw; March 10th, 2011 at 10:33 PM.
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