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Thread: Battlefield Tri-hard

  1. #251
    Amit's Avatar
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    Re: Battlefield 3 (updated 3/2 - FULL GAMEPLAY DEMO, part 1)

    It felt like it was lacking after all that combat in the first video, especially when the first one was one minute longer.

    I like the teal animations
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  2. #252
    nnh Ifafudafi's Avatar
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    Re: Battlefield 3 (updated 3/2 - FULL GAMEPLAY DEMO, part 1)

    Quote Originally Posted by Ifafudafi View Post
    anybody mentions animations again (pro or against) and I'll violate each and every one of your soft, supple anuses with every instrument available to me
    oh and as an addendum, this is exactly what 'effing PMs are for, if you absolutely must bitch about them do so where nobody else can see

    As for the video, it may not be action-packed but I still found it to be infinitely more interesting than the stupid firefight in the last one. We've had oh-shit-it's-a-sniper sequences since forever, but this was presented in a pretty awesome light that made it seem new and exciting, which, considering it's a military shooter set in modern times, is quite an accomplishment imho.

    Plus you blow out a wall with a rocket (if that's actually dynamic and not a scripted collapse then yeah)
    Last edited by Ifafudafi; March 16th, 2011 at 12:37 PM.
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  3. #253
    Gar TVTyrant's Avatar
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    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    I have to agree with infafuhadubh, the second vid was more entertaining. The whole sniper thing, the fear of the 50, the AT4, just a well put together scene.
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  4. #254
    Foot Dragger ejburke's Avatar
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    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    Seems like they were counting on the enemy sniper being a lousy shot. I tried to imagine myself playing that section and I think I would feel more fortunate than triumphant. Plus, scripting.
    Last edited by ejburke; March 16th, 2011 at 04:55 PM.
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  5. #255
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    Interesting. I feel like it should have been a beefier sound and strike effect if it was a .50, but again: this is pre-alpha.
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  6. #256
    Splendid! ExAm's Avatar
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    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    Scripting isn't bad, it's just overdone by such games as COD.
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  7. #257
    HA10 Limited's Avatar
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    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    My question is whether if you stand up, he will actually kill you. Whether sometimes (randomly) he will actually kill a squad mate whilst your making your way across the roof. Personally I'd like to see more dynamic content in these somewhat scripted events, if I played the game back on a different difficulty, or just reloaded the chapter I'd want to feel as though the game is slightly different.
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  8. #258
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    Worst cases of scripting I've ever seen in games is the Rainbow Six series. All of them. Enemies are ALWAYS in the same positions, events ALWAYS happen exactly the same, and weapon drops are consistent. I can fire up a game and play it blindfolded because I know exactly what to expect. Even Halo 1 has more variance.
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  9. #259

    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    Quote Originally Posted by Warsaw View Post
    Worst cases of scripting I've ever seen in games is the Rainbow Six series. All of them. Enemies are ALWAYS in the same positions, events ALWAYS happen exactly the same, and weapon drops are consistent. I can fire up a game and play it blindfolded because I know exactly what to expect. Even Halo 1 has more variance.
    Halo 1 encounters have a lot of variance, what are you on about <.<

    I mean it's still generally the same enemies in the same positions but I rarely fight the same battle the same way twice.
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  10. #260
    A Loose Screw Phopojijo's Avatar
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    Re: Battlefield 3 (updated 3/16 - FULL GAMEPLAY DEMO, part 2)

    Well yeah just about any game you can fight the same enemies in the same locations in different ways. That's YOU, not the game.
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