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Thread: Halo: Reach Discussion

  1. #5371
    HA10 Limited's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by sevlag View Post
    you're not bungie so whatever you say is false regardless of data you have to back up your argument
    Bungies response to Kornman? Weaksauce

    Edit: WTF matchmaking?! Why the heck do I get matched with a damn Sergeant Grade 2 on my team? I went +10, 26 kills, 23 headshots on Team Snipers, and we lost 49 - 50, my teammates were -13 and +1.
    Last edited by Limited; April 4th, 2011 at 01:18 PM.
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  2. #5372

    Re: Halo: Reach Discussion

    If 343 sets out to make a traditional Halo game (e.g. Halo 1-3/Reach), hopefully they add in support for fully integrate-able DLC content like vehicles or weapons or abilities, as well as allow weapon-specific properties to be tweaked (e.g. set DMR damage separately from AR damage, tweak sticky grenade detonation time, frag grenade blast radius and falloff, enable/disable shield bleedthrough with melees, separate melee damage options for health and shields, that sort of thing). It would've been nice if Classic settings could actually emulate the classic games without needless quirks like overpowered snipers and grenades or DMRs instead of BRs.

    It would just be so cool to load up Halo Reach and have (essentially) the Halo 2 experience, right there in the playlist options, tied to the modern interface, armory, credit, and stat-tracking system of Reach. Hopefully 343 will be less stingy about maps too.

    Either 343 is going to go in a new direction with Halo (risky, might lose older audience, might gain newer audience), or stick with what works (if people keep on buying CoD when each year brings minimal updates to the formula, they'll keep buying Halo too). If 343 goes with the latter option, either they will have to come up with some innovative twist on the formula (such as Halo 2's dual-wielding, Halo 3' equipment, or Reach's armor abilities and loadouts) which will be hard to do, or they'll have to give players more modes, gametypes, settings, weapons, vehicles, and maps to play around with.
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  3. #5373
    State your identity! Hotrod's Avatar
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    Re: Halo: Reach Discussion

    I remember reading in a few places that 343 was gonna stick to the base of Halo, but make some twists on it in the same style as every other Halo game. I'll try to find the interviews, but no promises.
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  4. #5374
    Neanderthal Dwood's Avatar
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    Re: Halo: Reach Discussion

    Perhaps an EK so people can make and sell their own maps over XBL. :dream:
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  5. #5375
    Neanderthal Dwood's Avatar
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    Re: Halo: Reach Discussion

    Revelation: Polar Bear posts more at Bnet than at Modacity. :O
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  6. #5376

    Re: Halo: Reach Discussion

    Quote Originally Posted by Arteen View Post
    or they'll have to give players more modes, gametypes, settings, weapons, vehicles, and maps to play around with.
    Thqh, this is all that really needs to happen. With little exception, each new 'twist' on the gameplay has just fucked it up even more. Keep the core gameplay intact, but dress it up with a modern interface and extras, and give us tons of customization options. For example, things like boarding, dual wielding, even perks armor abilities could be gametype specific options with their own playlist.
    Last edited by Pooky; April 4th, 2011 at 07:24 PM.
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  7. #5377
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Reach Discussion

    Give me Battlefield: Halo or I'm gonna bitch.

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  8. #5378
    A V A L O N TeeKup's Avatar
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    Re: Halo: Reach Discussion

    "Loading Map...Battle of Harvest."

    Tip:
    "Earn a Running Riot and you can call a MAC Bombardment from orbiting ships"
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  9. #5379
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    "Connecting to server"

    "Loading Danger Canyon"

    *Gathering Exception Data*
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  10. #5380
    State your identity! Hotrod's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by TeeKup View Post
    "Loading Map...Battle of Harvest."

    Tip:
    "Earn a Running Riot and you can call a MAC Bombardment from orbiting ships"
    Kill streak rewards? Hell no. Works well in CoD, but not something that should be put into Halo.

    But I'm liking Pookie's suggestions there about specific gametype options that go in depth like that. That way, the game would always feel fresh depending on what you're playing, and if somebody wants to go for a more Halo 2 feel with dual wielding but no equipment, then give them the option I say.

    Oh, and more Elite customization options would be awesome too.
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