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Thread: Halo: Reach Discussion

  1. #5391

    Re: Halo: Reach Discussion

    What's wrong with Asylum? It seems fine to me.
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  2. #5392
    Chasing Meteors Sever's Avatar
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    Re: Halo: Reach Discussion

    I could spend hours talking about how bad Asylum is, but to keep it simple, any map that ships with a game that has z-fighting clearly visible in many areas is half-assed.
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  3. #5393

    Re: Halo: Reach Discussion

    Quote Originally Posted by Sever View Post
    I could spend hours talking about how bad Asylum is, but to keep it simple, any map that ships with a game that has z-fighting clearly visible in many areas is half-assed.
    This. Also that ridiculously easy hiding spot you could get to (I heard they've blocked it since then).
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  4. #5394
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Dwood View Post
    Revelation: Polar Bear posts more at Bnet than at Modacity. :O
    But I get to Bnet from here, mind you. :P

    I just don't feel the need to come back here after posting at Bnet to either repeat what I post or to laugh at how dumb I think someone's being.
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  5. #5395

    Re: Halo: Reach Discussion

    Playing Montana Community BTB

    Montana Gambit: On Montana. Pretty enjoyable. Straightforward layout, good size, nice CE vibe.
    Ridged: On Montana. Awful. Spawns are broken too. Someone on my team got a killionaire spawn camping.
    Renegade: In the Canyon. An improvement over Hemorrhage, but I still wouldn't call it a good map.
    Outcrop: Montana. Doesn't have much of a flow to it, but not terrible. Just not interesting.
    Bendarius Ridge: Montana. Like Montana Gambit if Montana Gambit were a terrible map. The bridges between each side have no cover, so there's no movement other than with vehicles. I hope you like hiding in your base once half your team leaves and you have an enemy falcon hovering over your head.
    Rift: Once again, on Montana. I hope you like DMRs and banshees. Map seems too open and too long.
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  6. #5396
    State your identity! Hotrod's Avatar
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    Re: Halo: Reach Discussion

    Why the hell are there so many BTB maps in Montana? Yeah, sure, I've wanted to see some maps made there since the game came out, but having every map but one being there, and then having the other one being in the same spot and Hemorrhage? Yeah...no...I was expecting some creative use of the island, or the tunnel area between the canyon and island.
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  7. #5397
    ._. Spartan094's Avatar
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    Re: Halo: Reach Discussion

    Help b.net kiddies being retarded yet again about the mysterious DLC Armor that 343i posted a picture of.
    http://www.bungie.net/Forums/posts.a...ter1-p=248#end
    I cant find a texture of it but I can't say the same for the model file for the spartan, the only people I know of that can say that is zteam.
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  8. #5398
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    There's no model data for it. Fucking 343i, I wish they would have stuck with retail game builds for taking PR shots . Not like the internet needed more dramorama...
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  9. #5399
    For Gnomejas sevlag's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Kornman00 View Post
    There's no model data for it. Fucking 343i, I wish they would have stuck with retail game builds for taking PR shots . Not like the internet needed more dramorama...
    korn you need to just step in and spell it out for the kiddies

    some of them are grasping at straws "it was on a respectable gaming site so it must be true"
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  10. #5400
    HA10 Limited's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Spartan094 View Post
    Help b.net kiddies being retarded yet again about the mysterious DLC Armor that 343i posted a picture of.
    http://www.bungie.net/Forums/posts.a...ter1-p=248#end
    I cant find a texture of it but I can't say the same for the model file for the spartan, the only people I know of that can say that is zteam.
    Thats blatantly obvious its a photoshop of the EVA helmet/
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