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Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

  1. #221
    Cancer paladin's Avatar
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    Re: Kinda shocked no one posted about this yet...

    wow... the things i learned tonight.... I wish I could reiterate them
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  2. #222
    Venez voir maman. Tnnaas's Avatar
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    Re: Kinda shocked no one posted about this yet...

    Quote Originally Posted by Freelancer View Post
    Basically an "HD" mod of the game? I thought this had been attempted by someone at some point, and I'm all for it.
    Yeah, pretty much. Updated models, textures, and effects. Just use the same sounds. Unless someone has scripts for the cinematics, they all need to be recreated. Campaign levels should stay the same, but if we need to change something to make the levels work, we can do that.

    It still needs to feel like Halo, just a better looking Halo.
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  3. #223
    Gar TVTyrant's Avatar
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    Re: Kinda shocked no one posted about this yet...

    Quote Originally Posted by paladin View Post
    wow... the things i learned tonight.... I wish I could reiterate them
    Just do it. We won't tell.
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  4. #224
    State your identity! Hotrod's Avatar
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    Re: Kinda shocked no one posted about this yet...

    Quote Originally Posted by paladin View Post
    wow... the things i learned tonight.... I wish I could reiterate them
    Dude, you can't do this to us :P
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  5. #225
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Kinda shocked no one posted about this yet...

    Quote Originally Posted by DarkHalcyon View Post
    Yeah, pretty much. Updated models, textures, and effects. Just use the same sounds. Unless someone has scripts for the cinematics, they all need to be recreated. Campaign levels should stay the same, but if we need to change something to make the levels work, we can do that.

    It still needs to feel like Halo, just a better looking Halo.
    As long as the quirky "physics" stay. That's one of the most important aspects of the first game that none of the others can capture.
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  6. #226
    Venez voir maman. Tnnaas's Avatar
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    Re: Kinda shocked no one posted about this yet...

    Quote Originally Posted by Warsaw View Post
    As long as the quirky "physics" stay. That's one of the most important aspects of the first game that none of the others can capture.
    Agreed. Halo 2 destroyed all our fun and boucy vehicles and even then only Halo: Reach came close (read: phailed) to make the 'hog as fun as it used to be.

    Don't touch the physics!
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  7. #227
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Kinda shocked no one posted about this yet...

    Don't forget the hilarious death animations and poses...
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  8. #228

    Re: Kinda shocked no one posted about this yet...

    Quote Originally Posted by DarkHalcyon View Post
    Agreed. Halo 2 destroyed all our fun and boucy vehicles and even then only Halo: Reach came close (read: phailed) to make the 'hog as fun as it used to be.

    Don't touch the physics!
    Halo Reach had the most useless Warthog in the series, by far. Getting in the Warthog in multiplayer is just begging to die.

    The thing that made the vehicles in Halo 1 so unique (other than the physics) was the 'glass cannon' aspect they had. All the vehicles were very powerful and useful, but could also be taken out very quickly if misused. Best example being the tank, which could wipe out nearly a whole team of enemies in a single shot just before dying from 3 pistol shots in the cockpit. That's the aspect of vehicle combat that every subsequent Halo game failed at.
    Last edited by Pooky; April 8th, 2011 at 12:52 PM.
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  9. #229
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Kinda shocked no one posted about this yet...

    That's a casualty of Bungie over-engineering again. They tried to balance the weapons. They balanced them so far that they created an "anti-vehicle" class of weapon. Consequently, since they had that class, they no longer had to leave vehicles exposed to small arms fire. What we are left with are maps overpopulated by anti-vehicle weapons to counter the vehicles. This makes the vehicles nothing more than deathtraps.
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  10. #230
    Neanderthal Dwood's Avatar
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    Re: Kinda shocked no one posted about this yet...

    If they made the rocket launchers take skill to use...
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