Quote Originally Posted by MrBig View Post
No, not really. H3 had more settings, Reach has more options.
H3 was more customizable but you can do more with Reach.


All of those variant settings you see in Reach are defined by the game variant itself. Variants are no longer defined explicitly by the engine like in Halo 3 and earlier, but are instead scripted (in a sense). The designers expose the settings which can be tweaked and consumed by the variant's implementation. Slayer, CTF, Grifball, etc. They're all defined and implemented outside the engine code.

So yeah, Reach out does Halo 3's settings by a long shot, tyvm.