You are correct. He thinks what I mean by timer is the display that keeps track of the distance between the gun and the grenade.
Halcyon, in HCE's engine the tag for the projectile has a property that is dubbed "timer starts immediately" and a property that is called "timer starts after first bounce." The "Timer" is the property in the HCE engine that designates the time after which an explosion of the projectile will occur. For example, if I set the timer to "immediately" and set the timer's counter to 3, then the projectile will explode after 3 seconds (or if it hits a material that is marked with 'detonate') after leaving the weapon. However, 'after first bounce' is an enigma to me because it doesn't actually mean "after the first bounce of the projectile to a collideable surface." I think someone knows what it actually means here, but I recall someone saying it's just a broken part of the CE engine.
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