London, England
Paris, France
Prague, Czech Republic
A castle in the Czech mountains
Very looking forward to playing in those locations.
MW2 was my biggest disappointment ever in gaming. I have a hard time getting excited about this after how completely shite the last 3 CoD games have been.
Developed by Raven, though? Well, given Raven's history, it'll be totally awesome on release day until they patch it a few times and ruin everything.
Modern Warfare? They should have renamed it Fantasy Warfare and then they could have had a reason to develop yet another two games, other than just because they can. Those pesky Russians, always distracting us. They should have took their own advice and went with "no Russian". I bet MW4 will be about how China comes in and takes over both countries because they're so taxed after fighting each other.
Would be cool if they just tried to stop shitting a game out every year and actually tried to provide some newer functionality like, oh how about, online campaign? Splitscreen? Loads of configurable game options like that seen in a Halo (a la variants) and other games? As far as I know, none of these things have been addressed since they last polished the turd known as MW2. Of course, their engine is still just based on id Tech 3 crap, so that alone should show you how long they hold on to no changing.
So, will this MW feature dedicated servers? I assume they'll just go the same route of BLOPS and do some money making scheme with gameservers.com.
Oh boy look at all this hate
Keep in mind that while they might be obvious AV cash-grabs, the post-MW1 CoDs aren't that bad in and of themselves. You don't get that large a playerbase across all platforms if your game is shite. Sure, MW2's campaign was a complete mess, but it was still tighter, more polished, and more entertaining than quite a bit of the tripe out there. WaW did one of the most successful takes on the Pacific Theater out there, and Black Ops actually tries to tell a worthwhile story while retaining the superbly polished gameplay. For all the derision they get as AV's lap-dog, Treyarch, at least to me, really does put their heart into the games they make. I can't look at the entire Zombies thing in Black Ops and believe that was the product of a few disinterested in-for-profit guys.
And as much as everybody loves to complain about it, MP can still be fun as hell, especially when played with friends, not unlike another popular online shooter. They've really needed public betas in the past two games to iron out the glitches and imbalances before release, of course, and I'm still not fond of how killstreaks have been expanded upon, but try playing some of the other generic ass-shit out there (no points for naming Battlefield) and then tell me CoD is the worst of it.
CoD's problem isn't quality; don't try and kid youself that the games are terrible, because they really aren't. Go try out Homefront and you'll see what I mean. Their problem is refusal to change, which is especially ironic considering that the huge MP overhaul and move to the modern era in CoD4 is what kicked the franchise into overdrive in the first place. (IW had to do that in secret, even.) Since right know we know precisely dick about MW3, we'll have to see whether zombieIW+Raven+New guys+AV realize this, or if they're just going to hold on to the same cards. Standards of quality constantly improve, and while CoD4 may have shot the bar up high, they can only sit there for so long before somebody else takes the lead again.
Um, their refusal to change kind of carries over into their "quality" dept.
Quality campaign experience? Only if you like playing by yourself
Quality dedicated multiplayer experience? Only if you like BLOPS and wish to roll with a service from GS.com or something free from Treyarch.
im in pretty much complete agreement with you ifaf, but the problem is that none of those little problems that make cod so fucking irritating to play ever get fixed. forehead shooting, reload canceling, balancing issues like the killstreaks, shotguns for some reason being less accurate when you aim down sight, and other stuff like that thats been around for a while. theyre all relatively small issues compared to the rest of the game, but its the fact that they NEVER GET FIXED. blackops did try to fix some balancing issues with sniper rifles and quickscoping, but that was ultimately a mess. i have to say though, blackops did try to fix the killstreak system, and it was relatively successful in that regard. if this custom killstreak thing is here to stay, the way blackops did it where there arnt any game ending streaks, or streaks that build on other streaks is probably the best way to go. also taking out stopping power was such a god damn glorious move.
its the forehead shooting though. iv died so many times because of that, its unbelievable. all it takes is a couple new animations to fix it, but they refuse to fix it.
First off, I don't give a flying shit about Call of Duty single player.
The multiplayer design in all CoD games post Modern Warfare is just terrible. Bad spawning, shitty maps, retarded sandbox balance, overpowered killstreaks. The only reason those games get so many players is because any idiot can pick it up and get loads of kills by herp derping around with a broken class setup.
Also, what Donut said. Every Call of Duty multiplayer I can remember has had those same niggling little issues, and they never seem to get addressed.
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