Quote Originally Posted by Warsaw View Post
Halo 2, Halo 3, ODST, and Reach all have the aim point in the middle of the lower half of the screen. They wanted to sync the projectile aim with the origins of the gun, and instead of editing their origins they elected to move the crosshair. I hate it. That is why it always feels like we have tunnel-vision in Halo. It wasn't anywhere near as bad in the first game because the reticle was in the centre of the screen, where it should be.
It doesn't do a damn thing anyway since the shots still come out of your forehead, which you can clearly see when watching someone fire the Needler.