With the way weapons are modeled, I don't see how an artist could accidentally do that; it has to be intentional. Probably has to do with animations and keeping the forward arm away from all the pockets and crap. So, it's either they have an inaccurate weapon or they have a mess of clipping around the torso. I'm sure the FP model will be correct and that's the one that should matter.
DICE called the Dragunov SVD a battle rifle in Medal of Honor to fill the game's "battle rifle" role for the recon class. If they inaccurately label a weapon/weapons again I'm going to be irritated. Then again this is Battlefield 3, so I don't assume they exactly would.
You can tell they didn't care much about MoH, but wasn't the M14 available for the Recon class? At least it was in the beta. The M14 is a battle rifle so I don't know why they would need another one for the recon class. What I liked about the M14 in that game is that you have the option to shoot it full-auto (at least in SP). I don't really like how most games with the M14 in it instantly degrade it to an M1A. Sure, the recoil is impractical on full-auto, but it would work great when firing from the hip in close quarters when somebody gets the jump on you.
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