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Thread: [GALLERY] Chains' Scribbles

  1. #821
    Splendid! ExAm's Avatar
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    Re: [GALLERY] Chains' Scribbles

    One thing someone said on the PA artist corner recently, was that you should always build your WHOLE drawing up steadily, rather than pushing bits ahead of other bits, like the character having significantly more detail than the bike at any one point. Think of it like a guy walking towards you through the fog. You gradually notice more detail until he's in your face.
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  2. #822
    I piss blood Crackers's Avatar
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    Re: [GALLERY] Chains' Scribbles

    Youre completely right exam, you start off with large brushes and the background and work your way forward, saving details for final renderings.

    I am just extremely horrible with work flow and it really hurts my efficiency. I am finally getting a proper tablet so hopefully having basic things like pen sensitivity will help me speed up the pace and proper plan as I can't even create line art on this thing without taking 5 hours.

    Also what is "PA" forums? I am trying to get into other artistic forums to find work.
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  3. #823
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    Re: [GALLERY] Chains' Scribbles

    Penny Arcade Forums, the Artist's Corner. Lots of great people there, lots of pros who will give you great tips.

    I'd link it, but the forums appear to be down at the moment.
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  4. #824
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    Re: [GALLERY] Chains' Scribbles

    Working on the main character for an untitled project, currently designing his headphones.
    The headphones are attached to the hood so by rotating them he can move his hood as he pleases.

    This is necessary as this character is deaf via torture (basically has modified suction cups placed on his ears hooked up to a vacuum, it tears them off). So the headphones are both used for hiding and protecting the now open ear cavities.

    Here is the first design, will be posting more. (Note the face and hood are merely a dummy to display the headphones, they will be entirely different for the character)

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  5. #825
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: [GALLERY] Chains' Scribbles

    I kinda like the face, though it does need to be pulled in a bit. Nobody has a head sloped that much.
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  6. #826
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    Re: [GALLERY] Chains' Scribbles

    I haven't posted here in forever, some old crap I dug up from about april, still haven't found any jobs.

    GENERIC CYBER SUIT MANLY POSE GO.
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  7. #827
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    Re: [GALLERY] Chains' Scribbles

    Well I am back to having a lack of scanner in the household and as mentioned before most my work is in a portfolio at school under a blob of red sculpey wondering it's existence in the universe so I can only post what meager works I have.

    Made the spear crooked.

    This one is blurry, but I painted in every scale. Pain in the ass.




    made the head too long in this one and fucked up the left eye.
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  8. #828
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: [GALLERY] Chains' Scribbles

    Your organics and animals are awesome. The only crit I can offer right now revolves around the can and bottle. Whereas everything else (which you're so good at) can be morphed and crafted with lines that aren't exact measurements, cans and bottles (of which are manmade) need to give off a definite equality in terms of lengths. What I'm trying to relay, with manmade objects at least, symmetry is not only beauty, but it's also a necessity. Sorry if this sounds more like a preaching or lecturing than some criticism. Just thought I'd give my two cents was all.
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  9. #829
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: [GALLERY] Chains' Scribbles

    The bird is the best one. My suggestion to you is to take a step back from your works at intervals so they don't end up wobbly, like the spear tip, the Coke bottle, and that portrait.
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  10. #830
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    Re: [GALLERY] Chains' Scribbles

    Thank you for the critcism and I totally agree with what you have stated. Overall I have a very terrible workflow and in general need to start planning out all my pieces and properly measuring them instead of just free handing it.
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