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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #101
    umm is it invalid now?
    Join Date
    Mar 2007
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    122

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    yeah i hat that about spectre and the fact that when ur standing at driver seat it stil enters side seat

  2. #102

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Stealth View Post
    hey, L33t, you need to make the side seats of spectre so they can't be used unless the driver is in there, it's a real pain to try to get in the driver of the spectre like it is. and is there a way to make it so the primary color for the biped is the color you are when you're playing slayer? or even the secondary color? that would be nice.
    i made the primary color changable through the ui like it normally is on the h1 mc and the secondary color is random. unless l33t changed it so its all random but i doubt it.

  3. #103
    Senior Member
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    well make it so the secondary coloring is the team color for team playing, and random for free for all, or the primary color is the team color and and the secondary is the color you picked in the UI.

  4. #104
    umm is it invalid now?
    Join Date
    Mar 2007
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    122

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    i think what he means is for teams make ui chosen secondary cus its red or blue anyways and for sayer or solo make characther ui and sec random

  5. #105
    Senior Member
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    primary color is the one you picked for your profile

    secondary is generated randomly, so you cant assign the whole color to the spartan (i think)

    also, the team colors cant be changed. they have to stay red or blue. otherwise, you need A LOT of flags for ctf games

  6. #106
    This is a mindfuck. IPBJT!'s Avatar
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    Québec, Canada
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    290

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Stealth View Post
    well make it so the secondary coloring is the team color for team playing, and random for free for all, or the primary color is the team color and and the secondary is the color you picked in the UI.
    Not possible due to the game engine limitation.

  7. #107
    The Imperial Army Zemious's Avatar
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    Oct 2006
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    North Carolina
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I like both maps, very fun stuff.
    I didn't read all of the posts but.. some of the weapons don't re-spawn after awhile.

    Heres a few things I put together, I was host in all of these just for you all to know.
    http://video.google.com/videoplay?do...61271646035510

    Please excuse the voices. >_<
    I was too lazy to edit it really, I just wanted to get it over with.
    Its not a montage.
    Last edited by Zemious; May 6th, 2007 at 10:16 PM.

  8. #108
    Senior Member
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by newDeviLedeT1 View Post
    primary color is the one you picked for your profile

    secondary is generated randomly, so you cant assign the whole color to the spartan (i think)

    also, the team colors cant be changed. they have to stay red or blue. otherwise, you need A LOT of flags for ctf games
    um, I'm talking for CTF games, not free for alls, >.<
    Quote Originally Posted by IPBJT! View Post
    Not possible due to the game engine limitation.
    Not so, CMT once had a poll asking this very thing. thats why it came to mind.

  9. #109

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by IPBJT! View Post
    Not possible due to the game engine limitation.
    There's your answer.

  10. #110
    Senior Member
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    ok, thanks, now I know that.

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