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Thread: Battlefield Tri-hard

  1. #841
    Amit's Avatar
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    Ahahaha. Meanwhile at Gamescom:

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  2. #842
    A V A L O N TeeKup's Avatar
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    LOL!

    Call of Duty has fucking lost.
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  3. #843
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    Last edited by Amit; August 18th, 2011 at 01:36 AM.
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  4. #844
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    Interested in the controller. It's not much more than a new 360 controller anyway.
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  5. #845
    Senior Member MXC's Avatar
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    It's funny because I have no idea what they're saying.
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  6. #846
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    anyone know if the starting weapons will be faction-specific like in BF2? It just felt... ridiculous in BC2 to have your starting AR, SMG, and LMG be all Russian even when playing on the US side O_0. Not that I didn't love the 9A91 or AEK971 though, it just didn't feel right for the US side to start out with those.
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  7. #847
    Splendid! ExAm's Avatar
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    Yep, they are faction-specific.

    Attachments are also faction-specific. Say you unlock the M320 grenade launcher. If you use it with a gun that can't attach a launcher, it shows up as the M320 standalone variant. If you use it with a US gun that can equip an underbarrel launcher, it shows up attached. If you use it with a Russian weapon that can attach a launcher, it shows up as the GP-25.
    Last edited by ExAm; August 18th, 2011 at 01:54 PM.
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  8. #848
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    Standalone? Does it physically change to the stand alone version as though it's a whole other weapon? Also,, attachments are weapon specific as well. So prepare to work a lot harder to unlock shit than you did in BC2.
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  9. #849
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    So attachments behave somewhat like cawadoody in a way, not really a problem for me.
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  10. #850
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    Re: Battlefield 3 (updated 8/16 - 64-player MP vid and complete weapon/equipment list

    Quote Originally Posted by Amit View Post
    Standalone? Does it physically change to the stand alone version as though it's a whole other weapon? Also,, attachments are weapon specific as well. So prepare to work a lot harder to unlock shit than you did in BC2.
    Yeah, it's like how in Vietnam the assault class gets an M79 launcher instead of an underbarrel one, but functionally it's the same.

    Weapon specific? So this'll be more like COD where you need to unlock red dots and ACOGs separately for every gun? I guess that's fine as long as the iron sights are decent. It'll also give players more incentive to use different guns. Also, fewer fags who put red dots on sniper rifles (if it's even an option anymore).
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