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Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

  1. #781
    Whiter than Sour Cream d4rfnader's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    The title update's supposed to get rid of reticle bloom on a few precision weapons, make armor lock less cheap by making so if your stuck before going into armor lock you still die, plus they're switching the melee system to 3 instead of the usual 2. Can't remember what other changes were made.
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  2. #782
    A V A L O N TeeKup's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Wait it will take 3 hits now? Oh my god I might actually stay in Reach now.
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  3. #783

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Limited View Post
    Timberland? Called it

    Glad to see Reach is getting some more love, and I love the plugin-ablity of the new title update. I have no issues with bloom, infact to me it seems more Halo 1, which is why I love it. So I'm glad I can choose not to have it turned off.
    Wait, why? I know the Pistol actually had bloom if you held down the trigger while firing it, but nobody did that so it hardly seems relevant.
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  4. #784
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Didn't guns in the first game do variable melee damage? i.e. some guns did more per hit than others, or am I imagining things? Either way, the three-hit melee change is a step in the right direction.
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  5. #785

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    No, only Halo 2 had variable melee damage. It also had damage that varied depending on whether you were moving or falling, like Marathon.
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  6. #786
    Chris chrisk123999's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by dark navi View Post
    -snip-
    That's already been posted. That c10 video had that in it.
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  7. #787

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    3-hit melees, you say? Here's hoping that they actually made vehicles, Invasion, and BTB fun.
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  8. #788
    Senior Member
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Actually melee damage in Halo 1 does vary. I believe it changes with how fast you're moving.
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  9. #789
    Rocket jump! Lateksi's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    What he said!
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  10. #790
    Tick Gate 2014 Donut's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    i dont ever recall seeing that in halo 1's tags, unless its a biped / actor_variant modifier. that melee damage tags just had a straight value.

    i never played halo 2 mp enough to know from experience, but i do recall reading a bit about player velocity being calculated with melee. also i think the brute shot's melee was ridiculously high compared to other guns because of the blade, but that might have just been halo 3.
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