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Thread: The Halo PC Engine

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  1. #11
    Senior Member
    Join Date
    Nov 2007
    Posts
    2,571

    Re: The Halo PC Engine

    Besides from Lumoria, like L0d3x posted, I have worked on other various multiplayer maps:

    Garden CE
    http://hce.halomaps.org/index.cfm?fid=4863




    Highlands
    http://hce.halomaps.org/index.cfm?fid=3964




    Peril
    http://hce.halomaps.org/index.cfm?fid=4096




    Immolate (made with Sheer and thanks to DEElekgolo for lighting)
    http://hce.halomaps.org/index.cfm?fid=4880




    (just a few of about 10 or 12 multiplayer maps I've created that have been decently popular, Garden CE was also ranked #2 in halomaps.orgs 'top 50 maps of 2010')

    I've also created a few tutorials, in PDF and video.

    Guide To Single Player Mapping (PDF)
    http://hce.halomaps.org/index.cfm?fid=5361

    Modeling Terrain for Halo CE (video)
    http://vimeo.com/11781231

    Creating a basic encounter in Halo CE (Video)
    http://vimeo.com/12915248

    Converting sound files (Video)
    http://vimeo.com/18808279

    As others said, this is quite possibly (even though old) the coolest, and most easy engine to work with that creates quality work. If your looking for stuff for Halo 4, upgrading the engine, or even just looking around, its nice to know that others outside our community still are curious to see what where up too.
    Last edited by Higuy; August 31st, 2011 at 04:12 PM.

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