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Thread: The Halo PC Engine

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  1. #37

    Re: The Halo PC Engine

    Seems everyone is posting their own stuff so I guess I will jump in the wagon.


    I have been around Halo making maps since 2007 but have been a player ever since the beginning of Halo PC. My maps are not known for their visual of technical quality. I have been working to create RPG Maps to fit inside the Halo Engine. They have gathered large amount of downloads and have been continuously played ever since RPG_Beta4 was released by Terrel and Gibbo and I in 2007. Following this, RPG_Beta5, RPG_Beta6, RPG_Beta6.2 and Sanctuary Final have gathered a total of 112 000 downloads. Well before the creation of ''Forge'', RPG_Beta4 created a mass wave of ''modding'' with many people opening the map file to customize and create their very own version of the level. This trend continued with all future released of RPG_Beta.

    I also released a single-player mini campaign.

    RPG_Beta4




    RPG_Beta5






    RPG_Beta6








    RPG_Beta6.2










    Beatle-class ODST Insertion vessel

    Last edited by OpsY; September 2nd, 2011 at 06:52 AM.

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