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Thread: Request: Ping Display

  1. #21
    El Durado :/
    Join Date
    Oct 2006
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    2,417

    Re: Request: Ping Display

    Code:
    label3->Text = System::Convert::ToString(player1)
    that's C++ buddy, he does C#
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  2. #22

    Re: Request: Ping Display

    Quote Originally Posted by supersniper View Post
    Code:
    label3->Text = System::Convert::ToString(player1)
    that's C++ buddy, he does C#
    Aah! That explains why the Mem Read function didn't look that familiar :P
    (It's been too long. . .)
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  3. #23
    Junior Member
    Join Date
    Sep 2011
    Posts
    2

    Re: Request: Ping Display

    I was reading this thread and decided to make a DLL D3D Overlay for this (because that is what you asked for).

    All you do is inject the DLL with winject or something like it then go play a game.

    When you have a ping less than 150 the text is green ping less that 300 the text it orange and anything higher is red. you can see this in the screen shots.

    Here is the DL Link: http://www.mediafire.com/?p6q2d5f5yffelfg

    And a ScreenShot:






    P.S. this is the first thing i have made in C++.

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  4. #24

    Re: Request: Ping Display

    Quote Originally Posted by supersniper View Post
    king does your ping change that much that you have to see it constantly to adjust your lead?
    Mine used to back in the golden days :|
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  5. #25
    El Durado :/
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    Re: Request: Ping Display

    well I was asking because mine does it constantly and it always throws me off :o
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  6. #26

    Re: Request: Ping Display

    It's why I always preferred close combat over sniping, the lead seems more consistent there. Loved face-sassinating people because of my perfect melee lead.
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  7. #27
    {XG}Clan founder {XG}Gijs007's Avatar
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    Sep 2007
    Location
    Netherland
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    181

    Re: Request: Ping Display

    Quote Originally Posted by Amit View Post
    Well there are only three servers that I can even find in this damn game that are just plain classic weapons CTF with Warthogs and Ghosts. Those three are the Modacity @ the Gulch, Modacity Canyon CTF, and Lancer's Edge Hour Long. All three of these servers are administrated by Modacity members. Why the fuck doesn't anyone else make proper classic weapon CTF maps with no banshees and tanks? Bloodgulch is always fun, but there has to be more servers to troll people on than just Modacity related ones.
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  8. #28
    Chris chrisk123999's Avatar
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    May 2009
    Location
    Florida, USA
    Posts
    646

    Re: Request: Ping Display

    Noob gametypes draw in the most players. Same reason everyone hosted Coldsnap back in the day.
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  9. #29
    El Durado :/
    Join Date
    Oct 2006
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    Re: Request: Ping Display

    no coldsnap was hosted back in the day so much because at the time it had things maps didn't have, jets and longswords and a mythous that could destroy anything
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  10. #30
    Chris chrisk123999's Avatar
    Join Date
    May 2009
    Location
    Florida, USA
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    646

    Re: Request: Ping Display

    Like I said. A nooby map.
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