No, it really doesn't and I don't know why people think that. If anything bloom increases the amount of spam in specific situations while leaving it the same overall.
You're welcome to your opinion but if you honestly find Reach's mechanics fun I don't know how you can consider yourself a 'profag'. Reach is a game specifically designed so any moron can wade in, get kills, and have fun. It does this by including lots of random elements like bloom and gameplay crutches like the melee lunge. It's fine if all you want to do is goof off online, but there's a reason MLG didn't want to move to it.
Last edited by Pooky; September 16th, 2011 at 05:32 AM.
The problem with the NR and DMR isn't that they have bloom, but that their default accuracy is 100%, and that they are the default spawn weapons. Ideally, default starting weapon would be a specifically medium-range weapon like the BR or carbine, with the DMR and NR as specialty pick-up weapons. At least on larger maps.
despite what you may believe I'm not a profag and I actually hate the MLG community, the idea of being a professional gamer as a career and source of income is laughable. I play games to chill the fuck out, I leave the stress for my job. That doesn't mean I don't enjoy competitive gameplay and won't do what I can to win.
And that they have practically infinite range, and instant hits.
I'd take this over the current system.
You called yourself that, I didn't. Like I said, Reach is fine as a casual FPS but trying to defend it as a serious competitive shooter is ridiculous.
I suppose my sarcasm wasn't blatant enough.
What's different than two competetive players spamming the DMR at each other than two MLG COD players hip-firing their sniper rifles at each other and calling hitting random headshots skill?
this is the same shit.
by this logic it sounds to me like the only game worthy of being called competetive would be instagib in Quake. no bloom, no random hits, no bullshit. Everyone has the same weapon, and has equal opportunities. best aim wins. sure it might get boring after the fifteenth thousand kill but who gives a shit right, it's pure skill. wait, what? Leading? oh, unreal instagib then.
You want a game that caters to noobs? Go play Mario Kart Wii. You'd gladly take reach over that anyday.
I'm not saying the spread doesn't add randomization to the game. But honestly, there are always going to be random aspects to any game you play. I've personally never had a problem with the DMR, no moreso than the fact that I might get matched up with idiots, no moreso than people spamming nades up a lift, no moreso than people sweeping their BR reticules over my head hoping one of their three shots will be a headshot.
Last edited by t3h m00kz; September 16th, 2011 at 09:36 PM.
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