Considering how competitive the market is becoming, it makes sense to an extent. MS is always shaky about putting things that are usually exclusive to one platform on any other one. For example, putting Halo 4 on the PC would most likely increase revenue gained from that game theoretically, but would split the player-base (unless they made it so that PC and Xbox players can play in the same matchmaking) AND you risk losing revenue due to pirates. They would have to pull some serious strings to make it worth the effort.
What's the point of pirating the game if you won't be able to do all the great online stuff? File sharing? New Stuff? Etc. There will always be piracy, no matter the platform. The goal is to make people want to invest in the game. They could easily do that by releasing an editing kit which works by registering with your LIVE handle, etc. There are ways to make it work. But you have to embrace the PC platform as the PC platform, not like a console platform. This includes the population which surrounds it. Meaning featuring dedicated servers, rcon, modding, etc.
This is exactly why I see them not wanting to do a PC version unless they completely lock all the features until you log into live. They obviously won't be releasing mod tools for a game even if it does get released. They've shown us time and again they don't care about Halo gamers on the PC.
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