Have you?
Because I'm looking at the weapon tag for the pistol right now and it's showing me that the pistol had a minimum error of 0 and a maximum error of 2 degrees which gradually climbed the more shots fired in succession.
I'm looking at the tag right now and the error deceleration time is quicker than the weapon's actual rate of fire.
Originally Posted by =sw=warlord
Isn't that exactly what Bloom hopes to achieve?
Forcing players to slow down and time their shots.
Actually that's what maximum-rate-of-fire achieves. Bloom achieves the opposite.
Last edited by Arteen; September 17th, 2011 at 02:58 PM.
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