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Thread: OpenSauce Halo CE SDK Update #2 (RC)

  1. #541
    Kid in the Hall Kornman00's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    In VersionCheck.hpp, the definitions in the #else block should only be declarations, with the actual definitions being in VersionCheck.cpp. The fix should be pushed to the repo in the next few minutes.

  2. #542
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    But, shouldn't that only apply if I didn't comment out the line to use GameSpyOpen? All the code in networking.hpp and networking.cpp is grayed out. *bangs head against keyboard* I really need to brush up on my problem solving skills.

    In the mean time, I'll just wait for the new version in a few minutes, and try again.

    EDIT: Okay, got it to compile. Just copied over the GameSpyOpen lib to the shared includes. Going to try out the dll now.

    EDITAGAIN:
    ldsjfkljkdf SERIOUSLY!?!?! Jesus christ. Why can I not get this to work. It did the small splash screen, then went and changed resolutions, then waited a few minutes. After that, it crashed. Said gathering exception data, and then froze. Do you have any ideas as to what could be causing this? I am using HaloCE 1.09, freshly updated, no crack.
    Last edited by Hondros; September 18th, 2011 at 12:32 PM.

  3. #543
    Kid in the Hall Kornman00's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Are you running xfire? If so, go jump off a bridge please!

  4. #544
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    No I am not. Any other ideas? I thank you for taking the time to help me out.

  5. #545
    Kid in the Hall Kornman00's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Are you trying to run the game with some command line arguments? eg. -windowed, etc

  6. #546
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    No, I'm directly running haloce.exe. I think i'm going to do another total reinstall, see what happens.

  7. #547
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Alright! I got it to work! Unfortunately, I can no longer create internet games, it keeps telling me that my key is invaid, yet I can join games. It's a legit copy, not a pirated. I don't think it's a problem with OS though.

  8. #548
    Bitchin' Sitar Solos nuttyyayap's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Hey, Korn, do you need a specific compiler to use this or can I use any?
    I'm just asking as I use Codeblocks and I don't wanna break anything.

  9. #549
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    The only supported compiler is VC++ 2008.

  10. #550
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    New custom networking packets? In MY OpenSauce? It's more likely than you think.

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