Some idea's I came up with:

Turning off event join messages for admins.
and spam



Squads in halo (something like in the battlefield series)

Players are able to form squads in order to more effectively work as a team. Up to 4 squads are permitted per team; each squad has a number (automatically assigned) and name (usually a phonetic alphabet letter) for identification.

Members of a squad may spawn near their squad leader, provided that the leader is not dead, This feature allows squads to more quickly regroup after taking casualties.

\squads shows a list of squads on your team
\join 1=join squad 1
\createsquad = create squad

the person who creates a squad =squad leader, everyone else spawns/teleports on him after they respawn. (unless squad leader is dead ofc)

optional extra: spawn on squad leader after you give the \spawn command. (only in the first 60 sec after spawn) -this if for big maps e.g coldsnap where you want to get a vehicle first.