We'll see what we can do. We try to keep things proportional with the H1 models, so we don't get any collision or animation fuckups like you see in HA10. The jackal is the enemy that changed the most from H1->H2 art wise, as the H1 Jackal was never very good looking to begin with.
As long as the color of the armor ends up being a bit more vibrant than this, then I will be happy. At the moment its generally drab as far as coloring is concerned.
I did notice that proportion wise, the neck does seem to be a bit too short, but that may not apply to the h1 jackal.
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