this tiny little tilt really ruins the game experience for me!!!
fuck!!!!
brb returing game
They've stated that gravity is generated by the rotation of the ring. That means the force you experience will be perpendicular to the plane of the ground and will be pushing outward from the centre of mass of the ring (AKA, dead in the middle). Therefore, seeing the ring angled like that makes no sense at all.
The skyboxes are gorgeous. This is just an irksome detail that breaks the suspension of disbelief for the physics-attuned. Most people won't know or care, and it's not that big of a deal. I'm just pointing out that it IS there, not that it's some kind of Halo heresy. I mean, fuck it all, it's goddamn Halo 1. It's already a better game than 90% of the titles out there.
That tilt is an artifact of perspective. If you aren't looking straight at the ring, it can look that way, but if you are looking right at it, it is straight as an arrow. You can look at the base and pull straight up on the stick and it will follow the line perfectly.
Can we put this non-issue to bed now?
By the way, I was staring at Sarge's face on level 2 and his mustache is groomed pretty closely to the style of the original. There is really nothing to complain about there, either. Blame the engine if it looks bad during the opening cut scene.
Edit: Also, the PR > AR, as I said many pages ago. It kills Elites dead, and then you grab their PR and you're back up to full ammo again. It's a daisy chain of destruction.
I finished it earlier today and I wasn't really blown away. I've played the campaign more so than most people, maybe it just seems stale without all the mods. Looking forward to co-op though later. The environments and lighting though... dear god. It blows me away each time.
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