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Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

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  1. #11
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by ejburke View Post
    It's irrelevant whether it's a "serious" problem. If it makes even a 1% difference -- even 1% of 1% -- it is stubborn and foolish to keep doing the offset per5spective. Feel and comfort trumps aesthetic vanity. Every time. There is a term in medicine called, "sub-clinical". That is when someone is ill, but not to a noticeable degree. They lack the frame of reference to know how they should feel and they attribute the symptoms that present to some other condition. I am proposing that the adverse effects of the offset perspective have been "subclinical" and that steps should be taken to correct the problem. You can disagree, but I am being perfectly rational, ie. not ridiculous. Also, I wasn't talking about multiplayer. I was talking about Flood combat. But there's a whole other discussion about whether Bungie should be trying to tune the weapons to be identical in each mode.
    What... This is ridiculous, no one is going to waste the time if it makes 1% of 1% of a difference. It isn't stubborn and foolish, you are blowing an unbelievably minor issue, way out of proportion. Also, if you can actually find the purpose of lowering the reticle, formally stated somewhere I might believe you, but until then, don't continue with your aesthetic vanity claims.

    In Halo 3 the shotgun vs flood was still one of the most effective weapons, if any flood form, excluding the pure forms, was close to you, and you fired the shotgun, not only did it kill what you aimed at, it ripped the body to shreds, so that no infection forms could re-animate it. In CE the shotgun has the frightening ability to clip and randomly miss vital parts of flood you aim at, either popping limbs or not killing things it should have.
    Last edited by Bobblehob; November 18th, 2011 at 03:59 AM.
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