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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #131
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    more sgestions by me =) sword shud be point upwards like scarab gun and they need to sync cus they cause bad lag. just wondering hws that randomly spawn as eite/mc script coming along?

  2. #132

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Aklass View Post
    more sgestions by me =) sword shud be point upwards like scarab gun and they need to sync cus they cause bad lag. just wondering hws that randomly spawn as eite/mc script coming along?
    sword can't be synced any better than that. and randomly spawn as elite/mc script? where did you hear that. elites were cut awhile ago and were not rerigging an elite to mc's bones cause animations would look retarded. even if we did, the fp would stay mc even if your an elite. and lastly you cant make the sword point upwards theres no z rotation coordinates in sapien for weapon spawns.

  3. #133
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    they did it with scarab gun on acension =o
    and i heard he got the elite hands=p on hackhalo
    Last edited by Aklass; May 9th, 2007 at 06:48 AM.

  4. #134
    The Imperial Army Zemious's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Here are the movies I promised.

    Host
    http://video.google.com/videoplay?do...16230997&hl=en

    Not Host
    http://video.google.com/videoplay?do...57971240&hl=en

    The movies are only so-so, skill wise.
    It does its job of showing the maps graphics at its fullest though.
    Last edited by Zemious; May 9th, 2007 at 04:40 PM.

  5. #135

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Aklass View Post
    they did it with scarab gun on acension =o
    and i heard he got the elite hands=p on hackhalo
    hackhalo? pfft that forums gone to hell, riddled with porn links and it hasn't been updated with any news in ages. I wouldn't go around spreading info if youve been looking on there, so much has changed since then. and in ascension they probably used regular weapon tags for the scarab gun, not an item collection. using weapon tags disappears after like 1 minute and never respawns.

  6. #136
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    the scarab gun on acension is actually there for long time and respawns.

    i just realized u guys can make a h3 mod if u change some shaders (or ex. sniper scope sader, shotty shader, br scope shader) and use cad's pistol anim and backpack script, cmt's h3 ar, and kirbys bubble shield

  7. #137
    The Imperial Army Zemious's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Heres another movie I recorded.
    http://video.google.com/videoplay?do...85104965987377

    You should watch out for [DtY] on Sanctuary, they'll own you so bad!

    lol..

  8. #138
    my best h3 pic Elite Killa's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by DoZ-Zemious View Post
    Heres another movie I recorded.
    http://video.google.com/videoplay?do...85104965987377

    You should watch out for [DtY] on Sanctuary, they'll own you so bad!

    lol..
    What a bunch of sword-whores...

  9. #139
    Go Lakers! Abdurahman's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    yeah I hate sword whores.

  10. #140
    Don't forget my +rep! Snowy's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I don't know if it's been reported yet (because I'm too lazy to read the whole thread :P) But there's a part in Coagulation, where you can actually shoot through the walls. I'll upload a video of it after I finish recording.

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