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Thread: Battlefield Tri-hard

  1. #2101
    Amit's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Warsaw View Post
    Me. I had a tank shooting at my helo with canister.
    lol, probably did jack and shit.

    Quote Originally Posted by TeeKup View Post
    I've seen guided shells a lot. Guided shells are ASSHOLES.
    Guided shells are weak, but I've never seen them being used on infantry.



    ROFL:



    Shitty console Wake Island gameplay:



    Also, Back to Karkand for PS3 players: December 7th.
    Back to Karkand for the rest of us: December 14th.

    I don't understand why PS3 players still get the "headstart" when they sued EA and got their promised BF1943. They sued EA and EA is still giving them the headstart

    Why can't we ALL get the headstart?
    Last edited by Amit; November 29th, 2011 at 11:23 AM.
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  2. #2102
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield 3

    ^ they mad because theyre not as good at playing on a team so they got BC2 vietnam last.

    where the fuck is bad company 1 and onslaught for PC. thats the question. i raged hard when i found out they canceled both of those.
    IIRC pc never got 1943 at all, did it?
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  3. #2103
    A V A L O N TeeKup's Avatar
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    Re: Battlefield 3

    Are you serious? I've had my Abrams two-shot by a T-90 using guided shells...
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  4. #2104
    Amit's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Donut View Post
    ^ they mad because theyre not as good at playing on a team so they got BC2 vietnam last.

    where the fuck is bad company 1 and onslaught for PC. thats the question. i raged hard when i found out they canceled both of those.

    IIRC pc never got 1943 at all, did it?
    BC1 was never in development for PC. BF1943 and Onslaught for BC2 were cancelled to increase resources for BF3. They made an official statement about it early this year:

    Quote Originally Posted by Karl Magnus Troedsson
    We know some of you eagerly have been awaiting Battlefield 1943 and Battlefield: Bad Company 2 Onslaught on PC. I’m sad to say that these two titles are now officially cancelled. Instead, our talented teams will focus on delivering the greatest possible gaming experience in our next behemoth release. We’re confident this will lead to an even better experience in Battlefield 3, not only on PC, but on all platforms.
    Source

    Quote Originally Posted by TeeKup View Post
    Are you serious? I've had my Abrams two-shot by a T-90 using guided shells...
    I don't know how things work on XBOX, but that's definitely not how it rolls on PC. I hit an recently spawned immobile T-90 three times on the side armour at the Gas Station on Caspian Border and it did not explode. Put three RPG or SMAW rockets onto the side armour and it goes boom.
    Last edited by Amit; November 29th, 2011 at 03:43 PM.
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  5. #2105
    Bring it Nero's Avatar
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    Re: Battlefield 3

    Little rant:
    F2000 and USAS-12 with frags does not make you a noob if you use them. In order to get these weapons, you have to be a really high level, therefore you earn them. Personally, I have faced many people who used them and took them down. If you play right, you can kill them as easily as they can kill you. The difference is that they don't have to be as careful as you. Stop bitching about how the only way to kill someone with these weapons is to have them too. If that's the case don't go into any vehicle either because they are OP as well. Learn to take it like a man and if you can't, go into the kitchen and make me a sandwich bitch.
    /End rant
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  6. #2106
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Amit View Post
    BC1 was never in development for PC. BF1943 and Onslaught for BC2 were cancelled to increase resources for BF3. They made an official statement about it early this year
    yeah i know i read all about it after i looked around a bunch of online stores for BC1 pc and couldnt find it. you were asking why pc doesnt get a headstart for this bf3 content, i was asking why pc never got any of that other content at all, lol.
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  7. #2107
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    Re: Battlefield 3

    I'll just leave this here:



    EDIT: And I just read about this FXAA injector that makes your game look waayyyy sharper, has a bit of colour correction, and doesn't affect performance:

    http://forums.electronicarts.co.uk/battlefield-3-pc/1454675-better-sharper-custom-fxaa-injector.html

    Some images:





    Looks pretty damn sharp to me. Too bad it'll probably get you banned for using it. I don't exactly feel safe entering non-PB servers either. I don't wish to have my stats hijacked to something crazy and then have DICE reset my stats.

    To top off today's update, here's what's happening with some of the stuff in the next patch:

    Quote Originally Posted by Demize99
    Vehicles:
    Increased the locking distance for Jets when locking on laser designated targets.
    Increased the damage the MBT's primary weapon does to other main battle tanks.
    AA Missiles should no longer kill the pilot instead of the vehicle.
    Tank rounds will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.
    Using flares too early will no longer distract missiles fired at long range. The missile must be approaching the vehicle in order to reliably be distracted by flares.
    Attack Helicopter Guided Rockets will now only track ground targets, as originally intended.
    Reduced the direct damage done by helicopter gunners vs armor.
    Slightly increased the blast radius of the rounds fired by helicopter gunners vs infantry.
    Vehicle weapons should now suppress correctly.
    Increased the direct hit damage of the APFSDS rounds for the IFVs.
    Miniguns and Helicopter Gunners now more quickly destroy parked cars.

    Weapons:
    Significantly increased the damage of Laser Guided Top Attack missiles.
    Javelin missiles fired without laser targeting now do more damage to the side and rear of MBTs.
    Slightly reduced the repair speed of the repair tool.
    Fixed a problem when locking on to two nearby targets, the locking should no longer jump rapidly between multiple targets.
    Reduced the total number of RPG and SMAW missiles carried from 5 to 4.
    Slightly reduced the locking time of all weapons vs Laser Designated targets.
    Slightly reduced the effective blast radius of the RPG and SMAW projectiles against infantry.
    Reduced the recoil of the SKS rifle and slightly increased its power at close range.
    Semiautomatic sniper rifles, Assault Rifles, and LMGs now have more consistent damage over long range.
    Increased the close range damage maximum range of 9x39mm ammo.

    Soldiers:
    Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.
    Spawn protection will no longer be canceled by the player looking around.
    Slightly increased the speed at which a player can shoot again after sprinting.
    Source
    Last edited by Amit; November 30th, 2011 at 01:52 PM.
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  8. #2108
    {XG}Clan founder {XG}Gijs007's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Amit View Post
    I'll just leave this here:

    Reminds me of this:



    I heard that it will be possible to destroy the radio tower in Caspian after the next patch on conquest, is this true?
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  9. #2109
    nnh Ifafudafi's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Amit View Post
    Using flares too early will no longer distract missiles fired at long range. The missile must be approaching the vehicle in order to reliably be distracted by flares.
    Maybe Stingers will finally be useful now

    Attack Helicopter Guided Rockets will now only track ground targets, as originally intended.
    "As originally intended?" I'd wonder how they never noticed this, but I guess that's what they get for having their semi-public/public alpha and beta on Op Metro :colbert:

    Slightly reduced the repair speed of the repair tool.
    Hope "slightly" means enough to stop the horrible choked-off stalemate that is Conquest on Damavand Peak

    Reduced the total number of RPG and SMAW missiles carried from 5 to 4.
    What no why

    Slightly reduced the locking time of all weapons vs Laser Designated targets.
    neat

    Semiautomatic sniper rifles, Assault Rifles, and LMGs now have more consistent damage over long range.
    Oh so that's why semiautomatic fire was completely useless
    .

    On the other hand still wating on the IRNV nerf to give me an excuse to stop abusing the fuck out of it
    Last edited by Ifafudafi; November 30th, 2011 at 02:37 PM. Reason: words
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  10. #2110
    A V A L O N TeeKup's Avatar
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    Re: Battlefield 3

    All of that except the RPG/SMAW count I'm very happy to read....still won't be playing until I get my PC version though.
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