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Thread: Quick-Crit 2011

  1. #331
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2011



    Something's wrong with the legs. WIP, not inked yet.

  2. #332
    A V A L O N TeeKup's Avatar
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    Re: Quick-Crit 2011

    The shin is too far back and its displaying the other side of his thigh, making it look awkward. Correct this and it may look better. His right knee is too far back as well, draw it out more as if he was splaying is thigh to a greater degree.

    I like the overall design though, well done.

  3. #333
    Bring it Nero's Avatar
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    Re: Quick-Crit 2011

    Hey man. Great work on the first 2 renders. I like the architecture. May I ask what they are for? :o

    As far as the last one is concerned, its hard to read the textures. None of them have any real definition to them, while others don't seem to have a purpose. For example, the wall tile texture, doesn't really make sense imo, at least in this scene. I Also suggest using more colors in your color pallet, because atm its all supper red/brown and in this case its not really helping the scene. (Don't forget to look at real life objects and scenes, to get a sense of what kind of textures are best to use in what you are making)
    My last crit towards this thing, is that there is no real focus. I am not sure if I am supposed to be looking beyond the gate, at the gate, or at the floor (Although my eyes move away very quickly from there). Maybe some sort of object to attract the viewers attention? For example, if its the door way, don't have it the same color as the rest of the scene. Make it silver, or something that really brings it out from the rest and maybe add some more models around it, to really bring out its purpose (Lights on it, or something).

    Hope this helps a little.
    Great work.
    (Btw you have a portfolio? Dunno if I asked this before )

  4. #334
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2011

    Quote Originally Posted by TeeKup View Post
    The shin is too far back and its displaying the other side of his thigh, making it look awkward. Correct this and it may look better. His right knee is too far back as well, draw it out more as if he was splaying is thigh to a greater degree.

    I like the overall design though, well done.
    I'm not even sure how to visualize the fixes for the legs, even. Honestly they've been baffling me the whole time i've been looking at it.

  5. #335
    A V A L O N TeeKup's Avatar
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    Re: Quick-Crit 2011

    Like so:

  6. #336
    Gar TVTyrant's Avatar
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    Re: Quick-Crit 2011

    Woah guys. Please move all conversations back to the 2010 thread. K thx, bai.

  7. #337
    Senior Member MXC's Avatar
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    Re: Quick-Crit 2011

    I can't decide whether scaning in a drawing was a good idea or a bad idea. Anyway, this is a WIP of my first project done for the hell of it.

  8. #338
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Quick-Crit 2011

    Not really sure what it's supposed to be.

  9. #339

    Re: Quick-Crit 2011



    ?

  10. #340
    Gar TVTyrant's Avatar
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    Re: Quick-Crit 2011

    Fuck there's another Neuro.

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