What Korn was pointing out in a round-about way is that motion blur and FXAA are the most expensive effects built in to OS so turning those off in the user settings xml will result in higher fps.
If you have comments and suggestions to make about OS's documentation feel free to add a comment to the wiki pages on how we can improve it.
If you followed the guide step be step then it should just work. If you have and it doesn't, throw a thread up on Halomods or something explaining exactly what you did and we'll see if you/i've missed somethingOriginally Posted by Pyong Kawaguchi;
.
Maybe i should phrase my question in a better manifestation: what kinds of scripts/code would have to be written to allow improvements to the AI? I know ChokingVictim developed on some relevant works regarding Flood Infection (though I believe he mentioned it had little to do with the actual AI). Or even further, would OS even support much more functionality and improvements to AI?
( Not saying I approve smartasssed replies or anything. However most topics tend to go to waste because people lose their temper fast.)
As for the Sauce, everything on max/highest res is possible as long as you play the maps with the amount of people it was designed for.
Small custom map, 12+ player Koth with nades is a bad idea if you like to have your FPS a bit high.
There are currently 5 users browsing this thread. (0 members and 5 guests)
Bookmarks