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  1. #1
    suum cuique sehe's Avatar
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    Aug 2011
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    Hungary
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    Re: SAPP

    Sapp 3.2 is coming soon, atm its in testing phase. I rewrote/replace lot of ugly/buggy part that I don't liked, also changed kinda the whole code, which is now totally wide-char based. You will have to update your files with notepad++, which means you have to convert most of them to UCS-2 LE encoding. (admins, users, ipbans, commands, events, locations and mapvotes). + u prolly have to re-add admin v2's. I know, u f*cking hate me now, but I had to do this for a stable and more optimized code. ^^ Also, now you can use special characters in the events, and $name / admins / ipbans etc. will be displayed always correctly.

    I was working much with this, but I think it worth it, when I post this, R.O.C.K (with avg. 14 players in) is up more than 16 days ago w/o crash.

    Edit: Oh and some new stuffs also;
    command: boost: Teleports you where u look at - Thanks for Skyline for his code and his help making it work.
    event: alive: raises every sec if the player is alive.
    vars: $hp $sh $x $y $z
    With these u can do health regeneration / no-os mode etc.
    Last edited by sehe; March 2nd, 2012 at 10:42 AM.

  2. #2

    Re: SAPP

    Quote Originally Posted by sehe View Post
    Sapp 3.2 is coming soon, atm its in testing phase. I rewrote/replace lot of ugly/buggy part that I don't liked, also changed kinda the whole code, which is now totally wide-char based. You will have to update your files with notepad++, which means you have to convert most of them to UCS-2 LE encoding. (admins, users, ipbans, commands, events, locations and mapvotes). + u prolly have to re-add admin v2's. I know, u f*cking hate me now, but I had to do this for a stable and more optimized code. ^^ Also, now you can use special characters in the events, and $name / admins / ipbans etc. will be displayed always correctly.

    I was working much with this, but I think it worth it, when I post this, R.O.C.K (with avg. 14 players in) is up more than 16 days ago w/o crash.

    Edit: Oh and some new stuffs also;
    command: boost: Teleports you where u look at - Thanks for Skyline for his code and his help making it work.
    event: alive: raises every sec if the player is alive.
    vars: $hp $sh $x $y $z
    With these u can do health regeneration / no-os mode etc.
    That is outrageous.

    (kidding, of course.)

    Sounds pretty cool, tough. That boost mode feature could be pretty neat, as well - I'm curious to see how that will work.

    Were you able to implement the all chat and the AFK improvements.

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