Page 47 of 57 FirstFirst ... 37 45 46 47 48 49 ... LastLast
Results 461 to 470 of 565

Thread: CMT's TSC: Evolved - 3/2/2015 - released

  1. #461
    Senior Member
    Join Date
    Nov 2010
    Posts
    582

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    Just make the maps and OS installation into a bundle that is advertised to whomever the player may be, have the installer inject the maps into CE Maps folder so that all the player has to do is install and play. I guarantee that would get the attention of a lot more players.
    Reply With Quote

  2. #462
    Rocket jump! Lateksi's Avatar
    Join Date
    Jul 2007
    Location
    Finland
    Posts
    978

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    I'd totally play, too.
    Reply With Quote

  3. #463
    Posts, posts EVERYWHERE! Warsaw's Avatar
    Join Date
    May 2007
    Location
    State of Pandemonium
    Posts
    8,647

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    Quote Originally Posted by Bobblehob View Post
    Just make the maps and OS installation into a bundle that is advertised to whomever the player may be, have the installer inject the maps into CE Maps folder so that all the player has to do is install and play. I guarantee that would get the attention of a lot more players.
    This is honestly what I thought CMT was going to do.
    Reply With Quote

  4. #464
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,126

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    If someone can't honestly follow a link (to the most up to date download) in the announcement thread or in the Readme.txt, then they're not worth helping to begin with (inb4 "lazy mexican" comments). It makes no sense to create a map-specific installer when the software itself can be, and is, updated.

    If someone can't figure out how to put a map in their maps folder, then they shouldn't be using a computer in the first place.

    The OS installer takes care of OS. It's a one shot deal. It's a one to many relationship, maps being the many. All map downloaders have to do is "Extract To..." with the archive file.

    The only "complex" map installation is one which uses OS's mod-set feature, but only large scale, multi-map based, mods should use that functionality. Mod-sets were pretty much developed for the CMT-type modders (hell, it was done to help the should-CMT-use-OS debate back in '09 or '10). People who know what the fuck they're doing, and why they're doing it. It's part of the reason why I have left the public documentation out on mod-sets; people would abuse them. They'd either use them for a single fucking map (that's not a mod, that's just a map), or would use them with content that wasn't complete.
    Reply With Quote

  5. #465
    The Child Pornographer Ki11a_FTW's Avatar
    Join Date
    Jan 2007
    Location
    NJ
    Posts
    2,661

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    Someone amp up all the Halo 1 MP maps with OS, compile OS and Halo CE into a installer with the new maps.

    Then Dennis on halomaps will take this installer and replace the Halo CE installer he has on halomaps with it. Done.
    Reply With Quote

  6. #466
    Gar TVTyrant's Avatar
    Join Date
    Apr 2008
    Location
    Hillsboro, Oregon
    Posts
    4,679

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    damn lazy mexincans

    owai-
    Reply With Quote

  7. #467
    Posts, posts EVERYWHERE! Warsaw's Avatar
    Join Date
    May 2007
    Location
    State of Pandemonium
    Posts
    8,647

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    @Korn: I mean more for the final release of the whole thing rather than individual maps. No sense in doing it for individual maps.
    Reply With Quote

  8. #468

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    Quote Originally Posted by Kornman00 View Post
    If someone can't honestly follow a link (to the most up to date download) in the announcement thread or in the Readme.txt, then they're not worth helping to begin with (inb4 "lazy mexican" comments). It makes no sense to create a map-specific installer when the software itself can be, and is, updated.

    If someone can't figure out how to put a map in their maps folder, then they shouldn't be using a computer in the first place.

    The OS installer takes care of OS. It's a one shot deal. It's a one to many relationship, maps being the many. All map downloaders have to do is "Extract To..." with the archive file.

    The only "complex" map installation is one which uses OS's mod-set feature, but only large scale, multi-map based, mods should use that functionality. Mod-sets were pretty much developed for the CMT-type modders (hell, it was done to help the should-CMT-use-OS debate back in '09 or '10). People who know what the fuck they're doing, and why they're doing it. It's part of the reason why I have left the public documentation out on mod-sets; people would abuse them. They'd either use them for a single fucking map (that's not a mod, that's just a map), or would use them with content that wasn't complete.
    There's a reason H2MT made an installer that downloaded map updates and installed maps into the directory. People ARE lazy and stupid, there's no getting around it. If you want this to be played, make a client program that checks for OS updates for the user, and automatically downloads [new/updated] maps as they are released and places them in the maps folder.

    Is that really a hard thing to do for a team of your talent? It makes it infinitely easier for the end-user, and the end-user is who you're making the maps for anyway.
    Reply With Quote

  9. #469
    Posts, posts EVERYWHERE! Warsaw's Avatar
    Join Date
    May 2007
    Location
    State of Pandemonium
    Posts
    8,647

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    Psst, Freelancer, let it drop. Kornman isn't the one you should be dinging over "is that really a hard thing to do for a team of your talent."
    Reply With Quote

  10. #470

    Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!

    Just saying, there's a reason the H2MT maps were so successful. It's because they had a luncher that checked for update sand new maps before starting the game client.

    Would be a great addition to SPV3 and OS integration into the game.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •