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Thread: Weapon Concept Art

  1. #121
    Gar TVTyrant's Avatar
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    Re: Weapon Concept Art

    Now THAT looks good. Great job.
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  2. #122
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Weapon Concept Art

    I like the clarity and organization. Do you plan to take this into Max?
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  3. #123
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    Re: Weapon Concept Art

    Quote Originally Posted by DarkHalo003 View Post
    I like the clarity and organization. Do you plan to take this into Max?
    I don't personally because I can't model, but once I finish the design, our very own Nero AKA Josh Dina/Flighter is going to model it
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  4. #124
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    Re: Weapon Concept Art

    Alright, I think this may be the final version of this perspective, Ive added as much detail as seems necessary.

    Click image for larger version. 

Name:	screen6.png 
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Size:	116.5 KB 
ID:	2664

    Any other changes I should make?
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  5. #125
    Gar TVTyrant's Avatar
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    Re: Weapon Concept Art

    Looks great, nice job.
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  6. #126
    Tick Gate 2014 Donut's Avatar
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    Re: Weapon Concept Art

    my only input is that the rifle as a whole seems rather large for what appears to be a p90 style magazine that feeds it. big rifle, small round. particularly the front, since the point of the bullpup style is to have a longer internal barrel while keeping the overall length of the weapon down.

    but i mean, thats just realistically speaking. i cant see like, any glaring error or anything.
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  7. #127
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    Re: Weapon Concept Art

    Quote Originally Posted by Donut View Post
    my only input is that the rifle as a whole seems rather large for what appears to be a p90 style magazine that feeds it. big rifle, small round. particularly the front, since the point of the bullpup style is to have a longer internal barrel while keeping the overall length of the weapon down.

    but i mean, thats just realistically speaking. i cant see like, any glaring error or anything.
    Yeah, I mean the magazine is going meant to feed it large rifle rounds, I want to have it be a 50, but I need to modify the design to be able to incorporate that :P To keep the width down, I have an idea of a redesign of that magazine style so that instead of a good 5 inch width, which would be needed to use .50 BMG, I can cut it down to 3, or so by changing the orientation of the rounds in the magazine, just enough to fit the magazine within the confines of the weapons width.
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  8. #128
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    Re: Weapon Concept Art

    Here's an idea.

    Extend the barrel of the gun, and in the middle of the gun make one of those magazines that you slap in sideways = instant heavy type gun, just add a bipod

    OR

    Keep the same p90 style mag but have it slide into a compartment under the sights and click into place.
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  9. #129
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Weapon Concept Art

    Quote Originally Posted by Bobblehob View Post
    Alright, I think this may be the final version of this perspective, Ive added as much detail as seems necessary.

    Click image for larger version. 

Name:	screen6.png 
Views:	91 
Size:	116.5 KB 
ID:	2664

    Any other changes I should make?
    Way less random greeble and more actually interesting visual details
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  10. #130
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    Re: Weapon Concept Art

    Quote Originally Posted by Higuy View Post
    Here's an idea.

    Extend the barrel of the gun, and in the middle of the gun make one of those magazines that you slap in sideways = instant heavy type gun, just add a bipod

    OR

    Keep the same p90 style mag but have it slide into a compartment under the sights and click into place.
    The second of those is what I actually decided to do, I have the magazine extended under the sight. Im going to work on doing simple animations for the gun with flash next, after I get it colored.

    Quote Originally Posted by rossmum View Post
    Way less random greeble and more actually interesting visual details
    If you would actually be specific, then it might actually help the design, for the most part all of the details here are all functional pieces of the weapon, there are a couple added here and there for aesthetic value as well.
    Last edited by Bobblehob; March 5th, 2012 at 08:23 PM.
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