Fact: your first fact isn't a fact
Fact: your second fact is a fact, but not necessarily a bad thing
I don't know about the third thing :P
Ahahaha. Waypoint forums, you're not as bad as I thought!
No, their idea behind Spartan IVs is along the lines of the following:
Spartans held a physical limit on what their bodies could endure.
Spartan IIs overcame this limit through genetic enhancement. Experimental and high-budget prototype stage.
Spartan IIIs took lessons learned through Spartan IIs and applied them on a much larger scale. Lower budget test stage.
Spartan IVs are the perfection of the technique. Cheap as possible and pools candidates from entire human population.
edit: It's not about one being better or worse than another. This simply has to do with what point it is on the Halo timeline.
/edit
The infinitely variable transmission part was the whole reason the warthog had a suspension the way it did and "one" gear.I don't know about the third thing :P
Last edited by Zeph; March 5th, 2012 at 05:24 PM.
Am I the only one that realizes that the whole "We're not taking maps out of the campaign" and "Fans will be happy that the BR is back" thing is just to make the fans shut up and make them happy to balance out their skeptism towards the changes they're bringing to the multiplayer? It's not a big secret that a large part of the community has been complaining about Reach's maps that were ported into the campaign (though many think they came from the campaign) and lack of BR and demanded for these to be fixed in Halo 4. 343 Industries just wanted to point to people that they're listening to them and giving them what they want, and are not doing the whole "FUK U BUNGEE WE R HATE U CUZ WE HAZ TEH HEYLOWZ NAO AN U FEILED REECH" like some people here are suggesting.
Now, I for one am excited to see how this will shake up the multiplayer to bring us a fresh, new experience. Yes, I am somewhat skeptical about the whole thing, and no, I do not want Halo to become a modern generic shooter with nothing different to offer from them. In plus, we haven't even seen how this whole "perk" system will work anyway, so why judge it before knowing what it is?
However, it seems that the basic gameplay of Halo will still remain despite the changes, so I'm sure I will love it just as I have every Halo game so far (Yes, including Halo Reach to all of you "LOLREECH" haters).
And I'm loving the new art direction, from the new BR to the Warthog, it all looks fantastic. I'm glad they're changing things up in the looks rather than sticking to the old stuff we've been seeing for over 10 years now. It's time things look different, or else it'd get stale.
I doubt they've made it that far into the future. Spartan-III's were already so cheap that ONI didn't care that there were 100% casualty rates for most of their large missions. Them along with all their equipment. I bet it'd be cheaper to train 50 Spartan-II's and have them all die.
No, these Spartan-IV's look even more like machines than the Chief. I doubt regular humans would be able to heft all that armour without augmentations, but they can't handle them in the first place. 343i is just creating Spartan-IV's to make it look like they are doing something new.
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