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Thread: Weapon design and you: how to avoid sci-fi samery

  1. #51
    Gar TVTyrant's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by =sw=warlord View Post
    Art isn't always about whats realistic.
    Observe:
    I FUCKING LOVED THIS SHOW AS A KID
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  2. #52
    Senior Member Hunter's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    omg Zoids was amazing, and then as usual they make it crap by milking it...
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  3. #53

    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by =sw=warlord View Post
    Art isn't always about whats realistic.
    As far as I can tell no one's saying that it is. Realistic is not necessarily the same thing as logical, practical, plausible or feasible.
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  4. #54

    Re: Weapon design and you: how to avoid sci-fi samery

    Art doesn't always have to be those either!
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  5. #55

    Re: Weapon design and you: how to avoid sci-fi samery

    Well, if you're trying to do this it does.
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  6. #56
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by TVTyrant View Post
    I FUCKING LOVED THIS SHOW AS A KID
    I miss that show. I can't find it on YouTube and DubHappy has only one series.
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  7. #57
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by Pooky View Post
    Eh, I never liked the Pulse rifle. The way it reloads seems so illogical and weird (how come you never put more of those funky disk things into the gun, or reload the grenade launcher?) and it seems like it would be really awkward to aim with.
    With the Pulse Rifle, the Combine just took the loads of AKs lying around, removed everything from the receiver, and slapped their own mechanisms in place. As for reloads, I'd assume you would load multiple magazines in when you expend all of the caps, but you never carried enough in the game to show that. No idea about the grenade launcher, it would make more sense to me if it drew from the same ammo supply.

    So yeah, it is one very awkward gun, by nature. I just like its aesthetics (firing sound, appearance, etc.)
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  8. #58
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by Pooky View Post
    As far as I can tell no one's saying that it is. Realistic is not necessarily the same thing as logical, practical, plausible or feasible.
    Was the BFG9000 practical, plausible, logical, or feasible? No, but was it fucking awesome? Yes
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  9. #59

    Re: Weapon design and you: how to avoid sci-fi samery

    as was the entire dragonball series
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  10. #60
    Gar TVTyrant's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by t3h m00kz View Post
    as was the entire dragonball series
    Great show. Changed manga and anime forever.
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