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Thread: Weapon Concept Art

  1. #141
    Senior Member samnwck's Avatar
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    Re: Weapon Concept Art

    The cocking mechanism on the halo 1 rifle was never designed to be used to aim down the sight though, rather a hud system was used instead. See halo 1 marines, that green thing over their eyes was supposed to do just that if I recall correctly. Thus your face was never really close to the rifle at all. Though you could always say it's for left handed people only unless it's ambidextrous, but even if it was left handed it would still be incredibly unergonomic as you'd have to go to great lengths just pull the cocking mechanism back since it'd be on the side facing out from your center rather than in...

    As for the reload animation, it looks pretty neat from a sci fi point of view, I like it.
    Last edited by samnwck; March 6th, 2012 at 06:31 PM.
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  2. #142
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    Re: Weapon Concept Art

    Thank you for the compliments, I did a bit of a shading job on the AR and messed with the animation a tiny bit.

    http://www.bobble.tucker933.com/ARshaded.swf
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  3. #143
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    Re: Weapon Concept Art

    And... I added a firing animation to it, this is my final update for the day



    Is there anyway that I can resize it above this? :\ I have it at 825 x 600, and it is still tiny...
    Last edited by Bobblehob; March 7th, 2012 at 07:04 PM.
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  4. #144
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    Re: Weapon Concept Art

    Little update, got back and front perspectives done as well as a really simple version of the sight, will definitely be changed later on.

    Click image for larger version. 

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  5. #145
    Venez voir maman. Tnnaas's Avatar
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    Re: Weapon Concept Art

    It might be just me, but there look to be some symmetry issues on both the front and back perspectives (bolt notwithstanding).
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  6. #146
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    Re: Weapon Concept Art

    Quote Originally Posted by DarkHalcyon View Post
    It might be just me, but there look to be some symmetry issues on both the front and back perspectives (bolt notwithstanding).
    They are definitely not perfect, as I didnt make one side and duplicate and flip it, but they are as close as I could come doing the work freehand.
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  7. #147
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Weapon Concept Art

    I'd remove the larger reticle and use something smaller for 1x as well.
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  8. #148
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    Re: Weapon Concept Art

    Yeah, the actual look of the sight there is in no way final, but I needed to add in something for the concept, just a general idea.
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  9. #149
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    Re: Weapon Concept Art

    Update! The first portion of the model



    Attached Thumbnails Click image for larger version. 

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    Last edited by Bobblehob; March 11th, 2012 at 04:20 PM.
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  10. #150
    Bring it Nero's Avatar
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    Re: Weapon Concept Art

    HOLY SHIT, bobble can model!!
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