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Thread: Weapon design and you: how to avoid sci-fi samery

  1. #81
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by FreedomFighter7 View Post
    To the OP: all a matter of opinion.
    Whether or not one enjoys the intricate sci-fi stuff is, yes. What makes something realistic or practical, no.

    The problem as I see it isn't so much "rawr, fuck your greeble!" by itself as it is developers saying "Hey, look, we made a realistic and believable game universe" and then taking a dump on that idea by making everything look frigging ridiculous and impractical.

    Rule of Cool is fine, and necessary, but you have to know where to draw that line based on how believable you want your world to be.
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  2. #82
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by FreedomFighter7 View Post
    To the OP: all a matter of opinion.
    So is "Daikatana is a good game".
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  3. #83
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by rossmum View Post
    So is "Daikatana is a good game".
    So is "Halo CE is a good game, Zelda OoT is a good game, Half Life 2 is a good game."
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  4. #84
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    Re: Weapon design and you: how to avoid sci-fi samery

    In matters of opinion, please consider "Spiders are adorable. A few of them are, anyways."
    Are your legs tingly yet?
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  5. #85
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by Bobblehob View Post
    So is "Halo CE is a good game, Zelda OoT is a good game, Half Life 2 is a good game."
    You do know what Daikatana is, right?
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  6. #86
    A V A L O N TeeKup's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    An abomination?
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  7. #87
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by Warsaw View Post
    You do know what Daikatana is, right?
    That was my point, as much as people say its a bad game(in this case definitely), if someone enjoys it, in their opinion its a good game, its just as subjective as calling Halo CE a good game. The same goes for the subject of this entire thread. Especially when there is no accepted standard of what is good and bad when it comes to aesthetics in sci-fi.
    Last edited by Bobblehob; March 24th, 2012 at 01:42 PM.
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  8. #88
    Bitchin' Sitar Solos nuttyyayap's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Well there is, in a way.
    It's SCIENCE Fiction because of the basis in SCIENCE. Not because some half-incompetent artist extrudes fucking everything.
    But each to their own, I mean, I like some of the REACH guns but I hate others.
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  9. #89
    Gar TVTyrant's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    I have heard good things about Daikatana

    apparently I have been lied to.
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  10. #90
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Weapon design and you: how to avoid sci-fi samery

    Quote Originally Posted by Bobblehob View Post
    That was my point, as much as people say its a bad game(in this case definitely), if someone enjoys it, in their opinion its a good game, its just as subjective as calling Halo CE a good game. The same goes for the subject of this entire thread. Especially when there is no accepted standard of what is good and bad when it comes to aesthetics in sci-fi.
    Some people also believe genocide is cool and that there is nothing wrong with pedophilia. I consider there to be such things as 'correct' and 'incorrect' opinions.
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