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Thread: Battlefield Tri-hard

  1. #2801
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Bobblehob View Post
    Am I weird for spending most of my time in the Recon class, with a bolt action, sitting on a crane, or a roof, and picking people off :P Why does that make me a bad player?
    Because you are contributing a net sum of zero to the overall effort in capturing points. Ok, you killed the guy capping it. Too bad there are three more out of your line of sight that you can't do anything about. Too bad that the guy you just killed is going to come back out of your LoS or hit you with a rocket and end your K/D farming (if you haven't figured it out yet, K/D means very very little in Battlefield). The most useful thing Recon can do exclusively is plant a spawn beacon.

    Counter-snipers are great, but real counter-snipers are those that play everything but sniper until the snipers (usually in those hard to reach spots) get on their nerves enough to want to deal with them. After they do so, they switch right back to whatever class they were using before. They also stay on the ground and move from point to point, helping with caps. That's how I use Recon. The obnoxiousness varies with time, so just saying fuck it and going sniper from the outset is counter-productive to the overall team effort. That fuck-face on the top of the mountain on Operation Firestorm is not doing anything to help his team, so just ignore him. If Recon had C4 and Mortars again, it would be a much better class.

    Amit:

    No. Not all BF2 maps have uncaps. Some are asymmetrical about this.

    You can't spray-n-pray in BF2, you HAVE to burst it at every range, even from 6 metres away. You should know better than to say otherwise, you are a veteran BF2 player.

    Sniping is easy mode because you can see your bullet fall (rather than having to look for the puff of dust), because you have bipods to remove sway, and because they are 1-hit kills. In BF2, it took 2 (bolt-action) or 3 (semi auto) rounds to kill on a body shot. This is so much more balanced. There is bullet drop in BF2.

    Recoilless laser rifle: AEK-971 and FAMAS. Just point, squeeze, and presto: free kill. No bursting necessary at a distance. The AK-74M is pretty bad, too, but it at least kicks up giving you the illusion of recoil. I just recently unlocked the FAMAS and have used it to see what all the rage is about. It's broken for sure.

    Suppressors themselves aren't a problem, but they are a problem when new players don't have them and thus light up like Christmas trees on everybody's map. The new player won't see that Level 99 Colonel on his map because, guess what, he has a suppressor. Wouldn't be so bad if the minimap wasn't on your HUD but if you had to press ESC. Basically, it's the same problem that IRNV had before the nerf; new players get totally demolished by those who have this unlocked. This is really bad in SQDM.

    People die in Normal, but that's just defib. What's the point of medkits? Now I'm supposed to run out there and revive Rambo because he thought his regenerating health would save him? No. He can die for his stupidity, ticket be damned. I'd rather save my ticket than give the enemy two. If they would remove regenerating health, people would be more careful and play a little bit smarter.

    I don't know how many times I have to reiterate why Engineer is frustrating. Vehicles just plain take too long to kill. Kill a jeep in BF2, one rocket. Kill a jeep in BF3, three or four rockets. Tank in BF2? Two or three rockets. Tank in BF3? Five to seven rockets. Holy fuck, why? I'm not making this up: I have counted on multiple occasions. It happens, and it's broken. Tanks don't even need infantry support because they are damage sponges! This is even worse on Normal where he will regenerate on his own without aid of an Engineer. I'll add another part while I'm at it: Nobody has any recourse against armour except Engineer. Even in BF2, everybody could contribute in some way toward killing a tank be it with 40mm, hand grenade, mine, or AT. What's the result of BF3? Me always feeling like I'm the only Engineer on my team because, three deaths later, that tank is still rolling despite being surrounded by my own teammates...a quarter to half of them snipers.

    Support is OP because he can deploy onto a bi-pod for sniper-like accuracy, fortify his position with Claymores, and replenish those Claymores after they go off.

    Also, everybody can snipe with every class using things like Heavy Barrel, for-egrips, and Ballistic 12x or even 6x scopes. It's like this game was made for snipers. We don't need a Recon class with this, especially given that Straight-pull Bolt essentially turns bolt-actions into semi-autos.


    BF3 would be a much better experience if, at minimum:
    -Commander Class is put in along with all that entails
    -No uncaps for defenders in applicable Conquest maps (In BF2 there was Conquest: Assault and Double Conquest).
    -No vehicle disables and less rockets to kill. Disables are so pointless.
    -Recon gets C4
    -Support loses his Claymore
    -Recoil plays a larger role in weapon accuracy
    -Fix that spawn system. I don't recall spawning two metres in front of an enemy being a common occurrence in BF2.
    -Hardcore and Normal were combined into a single mode where nothing regenerates anything and crosshairs are removed (for the sake of the laser sight).
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  2. #2802

    Re: Battlefield 3

    AEK-971 is far FAR from a laser-rifle. The FAMAS is because it's broken with the fore-grip, The HK416 is much more of a laser-rifle than the AEK.

    I consistently kill tanks in 4 rocket hits, no idea where you're getting 5-7 from. Mobile AA in 3. Jeeps are disabled in one hit, giving you ample time to switch to your primary and gun down the unfortunate occupants as they run around on fire trying to figure out what just happened.

    Nobody has any recourse against armor except for Engineer? As you said yourself Engineer needs a damage buff against vehicles, as it stands it's easier to just sneak behind a vehicle and place some C4 on it as Support. I do that 50% of the time when there's a vehicle that's annoying me, the other 50% of the time I grab a jet and completely decimate all the ground targets with Rocket Pods (which you think are useless for some reason).
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  3. #2803
    Senior Member Champ's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Warsaw View Post
    Because you are contributing a net sum of zero to the overall effort in capturing points. Ok, you killed the guy capping it. Too bad there are three more out of your line of sight that you can't do anything about. Too bad that the guy you just killed is going to come back out of your LoS or hit you with a rocket and end your K/D farming (if you haven't figured it out yet, K/D means very very little in Battlefield). The most useful thing Recon can do exclusively is plant a spawn beacon.

    Counter-snipers are great, but real counter-snipers are those that play everything but sniper until the snipers (usually in those hard to reach spots) get on their nerves enough to want to deal with them. After they do so, they switch right back to whatever class they were using before. They also stay on the ground and move from point to point, helping with caps. That's how I use Recon. The obnoxiousness varies with time, so just saying fuck it and going sniper from the outset is counter-productive to the overall team effort. That fuck-face on the top of the mountain on Operation Firestorm is not doing anything to help his team, so just ignore him. If Recon had C4 and Mortars again, it would be a much better class.

    Amit:

    No. Not all BF2 maps have uncaps. Some are asymmetrical about this.

    You can't spray-n-pray in BF2, you HAVE to burst it at every range, even from 6 metres away. You should know better than to say otherwise, you are a veteran BF2 player.

    Sniping is easy mode because you can see your bullet fall (rather than having to look for the puff of dust), because you have bipods to remove sway, and because they are 1-hit kills. In BF2, it took 2 (bolt-action) or 3 (semi auto) rounds to kill on a body shot. This is so much more balanced. There is bullet drop in BF2.

    Recoilless laser rifle: AEK-971 and FAMAS. Just point, squeeze, and presto: free kill. No bursting necessary at a distance. The AK-74M is pretty bad, too, but it at least kicks up giving you the illusion of recoil. I just recently unlocked the FAMAS and have used it to see what all the rage is about. It's broken for sure.

    Suppressors themselves aren't a problem, but they are a problem when new players don't have them and thus light up like Christmas trees on everybody's map. The new player won't see that Level 99 Colonel on his map because, guess what, he has a suppressor. Wouldn't be so bad if the minimap wasn't on your HUD but if you had to press ESC. Basically, it's the same problem that IRNV had before the nerf; new players get totally demolished by those who have this unlocked. This is really bad in SQDM.

    People die in Normal, but that's just defib. What's the point of medkits? Now I'm supposed to run out there and revive Rambo because he thought his regenerating health would save him? No. He can die for his stupidity, ticket be damned. I'd rather save my ticket than give the enemy two. If they would remove regenerating health, people would be more careful and play a little bit smarter.

    I don't know how many times I have to reiterate why Engineer is frustrating. Vehicles just plain take too long to kill. Kill a jeep in BF2, one rocket. Kill a jeep in BF3, three or four rockets. Tank in BF2? Two or three rockets. Tank in BF3? Five to seven rockets. Holy fuck, why? I'm not making this up: I have counted on multiple occasions. It happens, and it's broken. Tanks don't even need infantry support because they are damage sponges! This is even worse on Normal where he will regenerate on his own without aid of an Engineer. I'll add another part while I'm at it: Nobody has any recourse against armour except Engineer. Even in BF2, everybody could contribute in some way toward killing a tank be it with 40mm, hand grenade, mine, or AT. What's the result of BF3? Me always feeling like I'm the only Engineer on my team because, three deaths later, that tank is still rolling despite being surrounded by my own teammates...a quarter to half of them snipers.

    Support is OP because he can deploy onto a bi-pod for sniper-like accuracy, fortify his position with Claymores, and replenish those Claymores after they go off.

    Also, everybody can snipe with every class using things like Heavy Barrel, for-egrips, and Ballistic 12x or even 6x scopes. It's like this game was made for snipers. We don't need a Recon class with this, especially given that Straight-pull Bolt essentially turns bolt-actions into semi-autos.


    BF3 would be a much better experience if, at minimum:
    -Commander Class is put in along with all that entails
    -No uncaps for defenders in applicable Conquest maps (In BF2 there was Conquest: Assault and Double Conquest).
    -No vehicle disables and less rockets to kill. Disables are so pointless.
    -Recon gets C4
    -Support loses his Claymore
    -Recoil plays a larger role in weapon accuracy
    -Fix that spawn system. I don't recall spawning two metres in front of an enemy being a common occurrence in BF2.
    -Hardcore and Normal were combined into a single mode where nothing regenerates anything and crosshairs are removed (for the sake of the laser sight).
    So go play BF2 and stop your crying...Don't like the game, don't play it.
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  4. #2804
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Champ View Post
    So go play BF2 and stop your crying...Don't like the game, don't play it.
    because its not like bf3 is the current battlefield game and is still receiving patches or anything
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  5. #2805
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Champ View Post
    So go play BF2 and stop your crying...Don't like the game, don't play it.
    Or you can get your head out of your rear, stop being so complacent about the games you play, and notice that BF3 needs some work. I want to like the game but after they failed to deliver on their promises, this will be the last time I buy a DICE game unless they make some serious changes to their increasingly simplified formula.

    Freelancer: I get disables in 2 to 3. A disable is not a kill. I want it dead. DEAD. And no, the people in the jeeps actually don't usually hop out when their vehicle gets disabled. They jump into the .50 instead. Nobody to mow down.

    I forgot about C4 when I typed that because it was way late/early and I hadn't slept yet, but then again I don't see a whole lot of C4ing going on. When I do see C4 and it isn't some asshat butthurt over not getting an aircraft, it's always the same guy doing it. When I see rocket kills on vehicles, again, it's always the same guy and he's usually bad at it. I actually do really well against vehicles, but I know something is messed up when I see it. The vehicles are way too buffed for two people per team to deal with on their own and everybody would rather just sit around and snipe/machine gun. Besides, support shouldn't be the one with the C4, they have the mortar. Recon is supposed to sneak behind enemy lines and wreak havoc with the C4 in lieu of the Special Operations class.
    Last edited by Warsaw; March 25th, 2012 at 05:53 PM.
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  6. #2806
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    Re: Battlefield 3

    Quote Originally Posted by Warsaw View Post
    Because you are contributing a net sum of zero to the overall effort in capturing points. Ok, you killed the guy capping it. Too bad there are three more out of your line of sight that you can't do anything about. Too bad that the guy you just killed is going to come back out of your LoS or hit you with a rocket and end your K/D farming (if you haven't figured it out yet, K/D means very very little in Battlefield). The most useful thing Recon can do exclusively is plant a spawn beacon.

    Counter-snipers are great, but real counter-snipers are those that play everything but sniper until the snipers (usually in those hard to reach spots) get on their nerves enough to want to deal with them. After they do so, they switch right back to whatever class they were using before. They also stay on the ground and move from point to point, helping with caps. That's how I use Recon. The obnoxiousness varies with time, so just saying fuck it and going sniper from the outset is counter-productive to the overall team effort. That fuck-face on the top of the mountain on Operation Firestorm is not doing anything to help his team, so just ignore him. If Recon had C4 and Mortars again, it would be a much better class.
    Man, you are taking this wayyyyyy to seriously, If I want to the one person who is a Sniper for the entire match, and end it with a good K/D does it really matter? Most of my matches spent as a sniper I don't have that high of a K/D but it is the one class that I really have fun playing in the game at any given time. I enjoy working on my sniping, especially long range, and I get alot more satisfaction out of getting a kill with a sniper than I do with any other weapon. Im getting to the point where I can successfully lead jeeps and guys running from 200 and 300 meters out and get headshots. Even if my actions are not the most beneficial to my team, it really doesn't matter in the end.
    Last edited by Bobblehob; March 25th, 2012 at 06:50 PM.
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  7. #2807
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield 3

    i cant speak for bf3 as much as bc2, since i play bc2 a lot more, but when half of your team is hanging back sniping as recon, trying to protect their precious K/Ds, your team will lose the vast majority of the time because of the sheer lack of bodies on the points. to the person sniping, it probably doesnt matter. to everyone else on their team, it probably does. one or two snipers is not an issue. once you get more of those, it starts to become a legitimate problem. i have games on a regular basis where everybody is either engineer or recon, and im the only one playing assault or medic. half the recons are about as useless to the team as possible without flat out being AFK, and if they would go assault and just drop ammo, they would benefit the team, and likely get more points as well. that goes doubly so for medic.
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  8. #2808
    Senior Member Champ's Avatar
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    Re: Battlefield 3

    Quote Originally Posted by Warsaw View Post
    Or you can get your head out of your rear, stop being so complacent about the games you play, and notice that BF3 needs some work.
    Don't know how you got that out of my post, I said nothing like that in the slightest. Most of your crying is sounding like "this game isn't BF2", so go play BF2. If BF3 is so broken as you try to make it seem, don't play it. It's just a game, no need to get this pissy over it.
    Last edited by Champ; March 25th, 2012 at 07:41 PM.
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  9. #2809

    Re: Battlefield 3

    Quote Originally Posted by Warsaw View Post
    Freelancer: I get disables in 2 to 3. A disable is not a kill. I want it dead. DEAD. And no, the people in the jeeps actually don't usually hop out when their vehicle gets disabled. They jump into the .50 instead. Nobody to mow down.
    I Disable in 1-2 hits and get the kill with the last. Shoot the tanks in the rear or the top instead of the front/sides. Significantly weaker armor on the rear and top. They will be Destroyed in 4 max even if you mess up a shot placement.

    Once the Jeep is disabled it's extremely hard to maneuver, spray it with bullets and get your quick triple-kill.
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  10. #2810
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield 3

    I do. I know very well how to play Battlefield and it doesn't work. It's the most inconsistent thing ever. And it's not getting repaired.

    Champ: it's because you haven't even acknowledged that the game has problems, which it does. Half of the issues have nothing to do with BF2. The point is that BF3 is not at all what they said it was going to be and in fact was not ready for prime-time at launch and even now. As such, I am perfectly entitled to bitching about it.

    Bobblehob: It matters, because you've now contributed to costing your team the game. Snipers lose matches for their team. Battlefield is a team game. If all you care about is upping that K/D, go play Call of Duty because that game was made for your type of playing and there you might actually get respected for your skills.
    Last edited by Warsaw; March 26th, 2012 at 08:30 AM.
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