Nor any real context. There's so much info missing about the final game that you can't make any real judgement right now.
But like I said, it's not Halo. It's 343i's mod of Halo. So you can't judge by all the past Haloz![]()
The things confirmed by 343 do not require you to play the game to be disgusted by them. They are making the game into the average FPS shooter, trying to compete with COD and basically remove the elements of the game that make Halo, Halo.
Guns, missions, armour abilities will be unlocked via Spartan Points.
Join games in progress
Instant respawn when you die - this will have a bigger effect than you think.
Static weapon spawns removed, they will randomly spawn in random locations on map.
Forerunner vision aka Xray vision to "combat" camping.
oh teh noes people can drop in and drop out as they please?
May Thor strike them down for even daring to consider the idea of people not liking being able to leave a game without being punished for it.
static spawns being changed to random?
Oh noes!
Now I won't be able to just whore the sniper rifle by running to its spawn first, This is such an outrage!
Last edited by =sw=warlord; April 14th, 2012 at 03:50 PM.
-Missions aren't unlocked using points, but Spartan Points are essentially the same system we saw in Reach. Also, unlocking more weapons will give you more options that are different, not better. You'll get to pick between starting with a BR, DMR, Carbine, AR, etc, but not a Sniper Rifle, Shotgun, Rockets or any other non-starting weapon.
-Joining games in progress means no longer having to suffer through those games where it's 8v2 anymore. Seems like a win to me.
-Instant respawn was only confirmed to be in the new gametype (I forget the name), and it's been stated that objective gametypes will still have the countdown timer. There will also be playlists with a more classic style of play for those who don't want this sort of addition.
-The locations on the map are not random, only rotating/shifting within certain presets. You will still be able to predict where and when weapons will spawn. Frankie talked about this on neogaf somewhere. Once again, those who do not like this can go play more classic playlists.
- Forerunner vision was stated by Frankie to have been badly explained in the Game Informer article. It won't let you see players anywhere on the map, and a player with good situational awareness will find Forerunner vision quite useless.
The game still plays very much like Halo due to not having the things that make CoD what it is, such as aiming down sights, killstreaks, super fast kill times, etc.
yo Game Informer has a new video with H4's lead multiplayer designer talking about why they did the things they did, + other things
also there's some long looks at a blurry blue-tinted TV showing the Assault Rifle
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