I for one, think static weapon spawns gave the game far better tactical gameplay. For instance, you see a banshee in the air and you run over to the heavy weapon spawn. That then allows you to counter the banshee. Now if there was random weapon spawning, your team would be subjected to running around everywhere looking for the appropriate weapon while getting raeped by said banshee. That's what I love about Halo, there's always a counter to everything else and you know where it is.
E: I make an exception to this rule when there's some kid who takes the sniper rifle and runs to the enemy side of the map screaming SNIPERGODDEATHWARRIOR IS IN DA HOUSE and instantly gets taken down.
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