Page 20 of 22 FirstFirst ... 10 18 19 20 21 22 LastLast
Results 191 to 200 of 219

Thread: Weapon Concept Art

  1. #191
    Senior Member ICEE's Avatar
    Join Date
    Apr 2007
    Posts
    4,693

    Re: Weapon Concept Art

    I just don't like all these overly curvy pseudo-ergonomic "organic" designs. To be honest I was never really a fan of halo's covenant weapons. I like angles. I also like simplistic silhouettes. I think it's best for every detail of a weapon to be logical, they're only tools after all.

    I think its only fair to say that your execution of the concepts in both 2d and 3d looks great to me.
    Reply With Quote

  2. #192
    Senior Member
    Join Date
    Nov 2010
    Posts
    583

    Re: Weapon Concept Art

    Alright, well I have finished the detail and the 2D perspective.



    Not sure on a color scheme xP
    Reply With Quote

  3. #193
    Senior Member
    Join Date
    Nov 2010
    Posts
    583

    Re: Weapon Concept Art



    A long range weapon concept.
    Reply With Quote

  4. #194
    A V A L O N TeeKup's Avatar
    Join Date
    Sep 2006
    Location
    South Carolina
    Posts
    8,104

    Re: Weapon Concept Art

    That's interesting. o.0
    Reply With Quote

  5. #195
    Gar TVTyrant's Avatar
    Join Date
    Apr 2008
    Location
    Hillsboro, Oregon
    Posts
    4,690

    Re: Weapon Concept Art

    Looks neato
    Reply With Quote

  6. #196
    Senior Member
    Join Date
    Nov 2010
    Posts
    583

    Re: Weapon Concept Art

    Alright, so I finally got Josh modeling again, and this is the first portion of my original AR design.

    Reply With Quote

  7. #197

    Re: Weapon Concept Art

    Quote Originally Posted by ICEE View Post
    I just don't like all these overly curvy pseudo-ergonomic "organic" designs. To be honest I was never really a fan of halo's covenant weapons. I like angles. I also like simplistic silhouettes. I think it's best for every detail of a weapon to be logical, they're only tools after all.

    I think its only fair to say that your execution of the concepts in both 2d and 3d looks great to me.
    The Covenant weapons have an excuse not to be logical. They aren't purposefully engineered by the Covenant themselves, they're assembled from barely understood Forerunner tech and their creation is surrounded with religion and ritual.
    Reply With Quote

  8. #198

    Re: Weapon Concept Art

    josh, make a fucking blockout before you go about making highpoly parts.
    Reply With Quote

  9. #199
    Bring it Nero's Avatar
    Join Date
    Jan 2010
    Posts
    775

    Re: Weapon Concept Art

    Quote Originally Posted by neuro View Post
    josh, make a fucking blockout before you go about making highpoly parts.
    One day... Over the rain bow!

    Reply With Quote

  10. #200
    Senior Member
    Join Date
    Nov 2010
    Posts
    583

    Re: Weapon Concept Art



    Me Gusta...
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •