H2MT Tombstone AI Single Player - Combat Test Footage
Based on the H2MT Tombstone Version 2 scenario source, this is one part of a Mombasa based Custom Single Player campaign for Halo 2 Vista. It features a few custom weapons and is far from complete. Still, its pretty amazing how far we have come when you consider the restrictions placed on the H2EK.
New features such as increased difficulty by pressing the Back button and an invisibility option after pressing the Back button a second time. This script and use of this feature are used as additional developer tools and will take a different form if and when this project reaches completion.
Many details remain undecided or explored but I can tell you some of the maps that will be involved in this new custom Mombasa campaign:
-CONFIRMED: Outskirts and Night variant called Nightscape
-CONFIRMED: Tombstone and possibly an altered BSP where most Tombstones are below in storage
-CONFIRMED: Requiem
-CONFIRMED: ODST Crater aka Hollow
-POSSIBLE: New Mombasa or Night Mombasa
-POSSIBLE: Some version of Metropolis
CREDITS
adolif2 - Repaired H2Tool so that it can compile scenarios other then MP
JohnnyBlaz20 - BSP, texture extraction, initial shaders
Kantanomo - Ambiguous (the first RTE for H2V), Blu Trainer vK2 and Cheat Engine knowledge
Kills Alone - BSP, Scripts, scenario, shaders, custom weapons, vehicles, scenery and effects
kirby_422 - Script help, help with scenario and weapon functionality, custom weapon HUDs
leor - Provided 03a_oldmombasa, an extracted scenario which allowed me to make on-screen text
Shock120 - MainMenu Mod, CO-OP knowledge, Halo engine and network information
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