sorry for not really spelling out everything in 600pt IMPACT so you can figure it out~
!!
e: if it helps, I can't even remember a single bit of forerunner you've made that impressed me
(actually I can't remember a single bit of forerunner you've made, except those pseudo-alpha bits of B40 that were so bad I had to Alt-F4 and shred the .map)
Last edited by Cagerrin; May 30th, 2012 at 07:48 PM.
Halo 2 had some of the best Forerunner architecture in the sentinel walls levels and also the last couple of levels. Halo 3 had amazing architecture as well.
Also, Sel is very good but so is Caggerin, both of you guys do some amazing works. Also i'm really glad Pope is doing these tutorials, I hope they will benefit the community so that more people start modeling decently.
ooOooOOoooOOOoooOOOOoooOOOOOoooOO
"i dont like ur work" is a brilliant refutation, good job, you've clearly proven your point to be correct.
Clearly 30/60 degree angles are dumb because they don't use them in halo 2 guys!! This proves it!!
Do you seriously not understand how fucking ridiculous that logic is?
Last edited by Rainbow Dash; June 1st, 2012 at 12:38 PM.
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