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Thread: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

  1. #1141
    Tick Gate 2014 Donut's Avatar
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    Re: Halo 4, still isn't on the Wii-U

    or better yet, make one awesome game, and continue supporting it for a while with new content and updates (see tf2)

    note: adding a bunch of marginally different new weapons to a game with several huge balancing and gameplay issues instead of fixing said issues does not count. looking at you, bf3.
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  2. #1142

    Re: Halo 4, still isn't on the Wii-U

    with all of that tech and the tools at their disposal, millions of fans who want more of the franchise and the gameplay, and a immersive universe that people have fallen in love with, why on earth would they drop the franchise and do something else?

    should microsoft stop making windows operating systems and work on a newly branded operating system because windows 7 was a high point? should nintendo stop making mario games because they've already made like eight hundred?

    343, the company who's soul purpose is to own and promote the Halo franchise dropping the franchise would be like Toyota dropping vehicles, or Microsoft dropping software development!

    if they went and made a new franchise with the Halo tech they have at their disposal, people would undoubtably say it's too similar to halo and they're ripping off a successful franchise!
    Last edited by t3h m00kz; June 7th, 2012 at 08:58 PM.
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  3. #1143
    Kid in the Hall Kornman00's Avatar
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    Re: Halo 4, still isn't on the Wii-U

    Quote Originally Posted by t3h m00kz View Post
    if they went and made a new franchise with the Halo tech they have at their disposal, people would undoubtably say it's too similar to halo and they're ripping off a successful franchise!
    The engine is far more capable than just shitting out a Halo game. Hell, look at some of the CE works, and they're done without changing (much) of 10yr+ old engine itself!
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  4. #1144

    Re: Halo 4, still isn't on the Wii-U

    sure, slap a few real-life-gun models in, maybe a bow-and-arrow or whatever, slap a new name on it and you've got a different game. however all of the gameplay systems and mechanics are in place and set pretty much in stone, and the gameplay would still feel like halo, and that won't change unless they make some massive changes to their engine and the way their games work. just like how all of the mods out there feel like halo, because they're running off of the same binaries and code and pre-set mechanics.

    regardless, I get what you're saying, but if nothing else I stand by my other points.
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  5. #1145
    Kid in the Hall Kornman00's Avatar
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    Re: Halo 4, still isn't on the Wii-U

    So, did Stubbs the Zombie feel like Halo?
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  6. #1146

    Re: Halo 4, still isn't on the Wii-U

    Was it built by Bungie with the same binaries and preset values as a Halo title?

    http://en.wikipedia.org/wiki/Stubbs_...ithout_a_Pulse

    "Using the Halo engine provided some problem in the early stages. The engine was completely developed by Bungie and it lacked notes from them or peer reviews that would emphasize possible programming problems.Due to this, an excessive amount of time was spent determining which contractors would require training to use the engine, as well as how long they would receive instruction."
    so that backs up my point that they had to do all sorts of crazy shit to the engine to get the results they wanted for a different game experience.

    Yes, it's possible to make a completely new game using the Halo engine, as they have access to the source code. However, the amount of source code that would need to be ripped out and reworked to fit the needs of the title would still be quite a chore.

    The Halo engine is not like the UDK, where you can make absolutely anything with the tools. The binaries and tools themselves need to be reworked.
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  7. #1147

    Re: Halo 4, still isn't on the Wii-U

    and to answer your question, yes, you could totally tell it was on the halo engine, by the way the models appeared, the effects interacted with the environment, and the shadows faded out. just little things like that.

    let's not forget they slapped "BUILT ON THE HALO ENGINE" on the cover. it's pretty obvious they were doing it for better sales. and even then, the game was nowhere near a triple-A title.
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  8. #1148
    Darryl Oborne dazman23's Avatar
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    Re: Halo 4, still isn't on the Wii-U

    Did anyone else notice the size of this covie ship next to Infinity?
    Click image for larger version. 

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  9. #1149
    A V A L O N TeeKup's Avatar
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    Re: Halo 4, still isn't on the Wii-U

    Is that supposed to be a Battlecruiser? It wouldn't be THAT small next to the Infinity >_>
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  10. #1150
    State your identity! Hotrod's Avatar
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    Re: Halo 4, still isn't on the Wii-U

    It could be just a shadow, no? Or maybe it's a placeholder for another ship class that is that small.
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