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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #181
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    doesnt really matter about seeing anim as long as he can get it as close as possible to the h2 feel

  2. #182
    The Imperial Army Zemious's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    i'd be suprised if he can get that to sync
    He got the sword lunge to sync, I'm not sure how different this is to that.
    Animation wise.

  3. #183
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    sword doesnt sync 100% and it does cause lag

  4. #184
    WOLunist Pred1ator's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Aklass View Post
    sword doesnt sync 100% and it does cause lag
    this has already been stated thank you...

  5. #185
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    zeminous said it synced. i was just telling him not 100%

  6. #186
    Senior Membe Syuusuke's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Eh here: A few hours ago.
    CtrlAltDe5tr0y: problem is
    CtrlAltDe5tr0y: clients can do shit with server created vehicle
    CtrlAltDe5tr0y: so, everything will look LOL AWESOME for the server
    CtrlAltDe5tr0y: but

    CtrlAltDe5tr0y: clients
    CtrlAltDe5tr0y: they wont be able to see my pretty animations :'(
    CtrlAltDe5tr0y: hell they wont even get a press "" to board enemy ghost
    CtrlAltDe5tr0y: :'(
    CtrlAltDe5tr0y: but itll still work; in theory
    ---------A few hours later----
    CtrlAltDe5tr0y: clients cant test server created units
    The script does work, but it wont sync because of the way its executed and the commands used where the client won't able to sync with the server. (It is VERY different from how the sword works)

    Let's say you used object_scale, chances of the client seeing the midget or tall guy is 0.

  7. #187
    Meh
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    If only I can find the freken billboard in Sanctuary

  8. #188
    WOLunist Pred1ator's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Knight View Post
    If only I can find the freken billboard in Sanctuary
    its really hard.....took me forever

  9. #189
    Senior Member
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    >.> I don't know why it's so hard to find, you just have to use your body not deve.

  10. #190
    WOLunist Pred1ator's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Stealth View Post
    >.> I don't know why it's so hard to find, you just have to use your body not deve.
    cause it only appears in the right place at the right time in the right day of the right hour

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