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Thread: How long does it take a pro?

  1. #1

    How long does it take a pro?

    How long would it take a pro, or a team of pro's to design, and model a map for a game? Especially a map which is the biggest in the franchises history? A few days?
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  2. #2
    Senior Member PopeAK49's Avatar
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    Re: How long does it take a pro?

    Depends on detail, engine, and hundreds of factors. For a Cold Snap style, it would take me about 1 week to model and texture the entire bsp using stock textures. And probably another week to polish, fix, and script a few things here and there so the map doesn't have a shit load of bugs (Large maps are probably going to have lots of problems, especially portaling issues). The more custom assets, the longer it will probably take.
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  3. #3

    Re: How long does it take a pro?

    Depends. Halo doesn't take nearly as long as say a modern game. As modern games require a lot more detail to look good.
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  4. #4

    Re: How long does it take a pro?

    Quote Originally Posted by FreedomFighter7 View Post
    How long would it take a pro, or a team of pro's to design, and model a map for a game? Especially a map which is the biggest in the franchises history? A few days?
    >a few days

    LMAO dear god no, are you high

    a single person will not work on a level. It goes through layout concepts, concept art, blocking out, art assets, the whole shebang. There are companies like Certain Affinity who are devoted to creating environments and maps for games these days. from personal experience, a series of months is needed for any sort of environment like a multiplayer level to see completion, if not more
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    Senior Member PopeAK49's Avatar
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    Re: How long does it take a pro?

    Quote Originally Posted by t3h m00kz View Post
    >a few days

    LMAO dear god no, are you high

    a single person will not work on a level. It goes through layout concepts, concept art, blocking out, art assets, the whole shebang. There are companies like Certain Affinity who are devoted to creating environments and maps for games these days. from personal experience, a series of months is needed for any sort of environment like a multiplayer level to see completion, if not more
    Especially for professional level gameplay and design.
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  6. #6
    Teh_kid kid908's Avatar
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    Re: How long does it take a pro?

    It will only take a few minutes. All you have to do is grab your laser scanner and let it scan the environment. Then you port it to the game engine and....Bam! All ready to go.


    Seriously, it would take a lot longer than a few days to design, model, and release a map. In addition to what has been said before, another thing to consider is the number of people working on the map and how well the team actually function together.
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  7. #7

    Re: How long does it take a pro?

    lol this thread

    okay for ghost recon future warfighter, we had one mapper and one artist working on one level for a few months, going over several iterations etc.

    for a large map for say gears of war, such a timeline wouldnt work, because most the time is put into the art assets themselves, and making prefabs out of them, for level designers to make good levels with.

    for halo on the other hand, populating something is just a minor thing (no offence mappers)
    and most of the work goes into the building of a map in 3ds max, and unwrapping it.

    keep in mind that lighting a map properly also takes a good amount of time, though a good lighting artist can light up a large environment properly in a day with a few extra days for details and tweaks.
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  8. #8
    Senior Member PopeAK49's Avatar
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    Re: How long does it take a pro?

    Not to mention...The LOD artists...
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  9. #9

    Re: How long does it take a pro?

    that's only at crytek
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  10. #10
    The Silent Photographer Zeph's Avatar
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    Re: How long does it take a pro?

    Quote Originally Posted by neuro View Post
    that's only at crytek
    I'm deeply hoping you mean time of day.
    I'm only wondering because I see what kind of people they have hired in what places.
    It wouldn't surprise me.
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