Reach had about 2 levels that I found to look nice, the rest of them were very bland and boring, basically lots of repeated desert levels with no variance. So far with Halo 4, the same has been shown, along with lots of shades of grey and darkness. Whatever happened to the bright, colorful skies and lush dynamic environments found in the other Halo levels, such as Halo 2 and 3? The only level that was shown that was "lush" was that campaign level, and that was still a very dark and ominous looking. I know it can't be said without having seen all the levels, but to me, that was one of the things that really drew me in for the previous Halo games.
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