http://www.dewxp.com/#/Main/Redeem
I hope they keep that art for the bottle, it looks awesome. And I guess the more you drink the more XP you get? Shameless marketing, but I love it.
http://www.dewxp.com/#/Main/Redeem
I hope they keep that art for the bottle, it looks awesome. And I guess the more you drink the more XP you get? Shameless marketing, but I love it.
@Warsaw: That makes sense. I've always wondered about that when it comes to map designs. A lot of us don't like BG because we've grown extremely fond of it and are sick of it in a lot of ways. Valhalla can be seen as the same, but we've only had half as long to get sick of it eh?
Mechs can work in Halo, they just need to be exclusive to certain operations. In other words, context has to be perfect, otherwise it'll be an ugly design implementation. I believe they got their heads straight for it right now though.
Every modern Sci-Fi we know takes from Star Trek/Wars and Alien/s. At least, most common themes do. It IS Sci-Fi though and you can only go so far without blending with other sci-fis. I guess what makes Halo so different than other Sci-Fi is that it's a futuristic shooter which utilizes very non-Sci-Fi-like protagonists against incredibly Sci-Fi antagonists. Most Halo weapons have that sci-fi-ness to them, but it's a lot less than some other pieces of sci-fi. Halo 4 makes everything very sci-fi-like, so it shows a lot, lot more.
Fuck you guys, I like Gamer Fuel. It's the only Mountain Dew I can drink without feeling utterly sick 10 minutes later.
I'm just not a fan of mechs, period. They are such an incredibly stupid concept with a minimal to non-existent cool-factor for me.
I approve of Hawken only because of its art style, and I tolerate the stuff in WH40K because the rest of the Imperial Guard redeem all the derp in that universe with their bad-assery.
Also, what you just mentioned is pop sci-fi. Most science-fiction is not at all like that. What made Halo different in the beginning was that it actually used less common reference material for its central ideas (Ringworld, and others whose titles I can't remember because it's been too long) and that it employed a fair bit of common sense in how things worked. Fast-forward to Halo 4 and now it's just pandering to popular science-fiction, at least visually, with whacky shapes that nobody would ever manufacture and greeble everywhere turning what was a slick universe into a game dressed in Gears of War drag.
Also, "sci-fi-ness" really doesn't mean anything, man...care to elaborate on what you meant by that?
Well, based on what? All we've seen so far is a picture of it fucking up some Phantoms from SP and an OP trailer for MP.
Is the flavouring different this time around than Halo 3's? I heard that one taste like trash so I'm wondering what this one tastes like. I haven't had mountain dew in years, so I can't even remember what it tastes like, but I'm willing to bet it tastes similar to mellow yellow.
Last edited by DarkHalo003; October 2nd, 2012 at 12:40 PM.
There are currently 3 users browsing this thread. (0 members and 3 guests)
Bookmarks