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Thread: Battlefield Tri-hard

  1. #3571
    Amit's Avatar
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    Re: Battlefield Tri-hard

    Quote Originally Posted by BobtheGreatII View Post
    Yeah what in the Hell? So you're whiny about the color scheme. It's how the fucking game is without hacking it. Get over it. You knew what you bought. What do you expect? I don't want some prick having an advantage over me because he can modify colors. It's bullshit and you're all retarded for complaining about it.
    Quote Originally Posted by Warsaw View Post
    It alters colours and contrast, therefore rendering certain methods of camouflage ineffective.
    To answer both of the above quotes, I will direct you to this quote by a DICE employee:

    Quote Originally Posted by Mikael Kalms
    We believe that turning it off gives no major competitive advantage/disadvantage. IRNV scope and a few others which turn the image into greyscale or greenscale don't work properly without color grading and will look real ugly.
    So, as you can see, DICE does not see any advantage being gained by having the colour correction removed. In fact, they even admit that it adds a disadvantage in some cases. So, it is not bullshit.


    Quote Originally Posted by PenGuin1362 View Post
    Seriously, they're not "fucking" anyone with this choice. It's their game NOT yours. Developers slave over these projects because they love it (or just haven't burnt out yet). And you people are nit picky over the dumbest shit.
    You clearly aren't educated on the situation. Look at the following:





    Here is the video I took those shots from. I have no doubt that the art department slaved away at making this masterpiece. Look at all the detail and environmental lighting that is lost by draping that blue tint over it. The light is passing through that orange cloth, but that blue filter just removes the effect entirely. It just looks so wrong. I wonder how the art department felt after they saw this veil of blue depression cover their beautiful work. Call it nitpicking if you like, but we're defending the integrity of the work of the DICE artists.

    Its their game that we pay big bucks for. Big multiplayer-focused games like these rely on the community that plays the game to improve it and give their feedback. When there's a huge outcry for something they see as reasonable (as they had considered it at all), they should definitely use a bit more tact when dealing with us. If any of you are in the PlanetSide 2 beta, then you'll know what I'm talking about in regards to community input.

    My main gripe is that they retracted a statement after announcing it to the public:

    That's a lame excuse. If you need a nasty blue tint to make your game look unique, then you need to get some new designers.


    Quote Originally Posted by PenGuin1362 View Post
    You obviously didn't care until someone released the mod so it clearly never mattered that much to you.
    You obviously have no idea how far back this issue runs. This public plea for change was put through even before the game launched. The Alpha looked absolutely stunning with its vivid and vibrant colours, no colour correction to hinder its beauty. Drop in the beta where they threw in the colour correction and we immediately rebounded with many threads that resemble this one. Unfortunately, EA nuked the UK forums, so only a ragtag set of threads remain, which is why the thread I just linked to is in cached format. Many related threads were deleted on the Battlelog Forums, as well, so I don't have the justification of my concern for this topic that you wish to see.

    Alpha to Release comparison:


    After seeing that kind of change, how could you not be even the slightest bit dissatisfied?

    Quote Originally Posted by Bobblehob View Post
    Holy shit man, its a color scheme, get over it. What do you expect when you are using programs that fuck with the game they made. Some developers are okay with that, others aren't obviously. Expecting them to just be cool with it is ludicrous and you know it.
    Fuck with the game? Giving players cow heads instead of human heads is fucking with the game. Changing jets into pterodactyls is fucking with the game. Altering the levels is fucking with the game. This is a simple change that removes their tinting bullshit to bring out the beauty of the graphics. There are countless visual mods for other successful games and you don't see the devs threatening people for permanent bans. Of course, that's not the topic of this debate. The topic is them backing down from a commitment they made to the community. Like many other things before (including premium content).

    You may take my post on the previous page as whining if you're that closed-minded, but you cannot say my claims are in no way justified.
    Last edited by Amit; October 23rd, 2012 at 10:14 PM.
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  2. #3572
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield Tri-hard

    They still concluded a change in advantages and disadvantages by admitting that there are some disadvantages..where there is a disadvantage there is an advantage. Thus, to maintain the integrity (lol) of the game, they said no.
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  3. #3573
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield Tri-hard

    Quote Originally Posted by PenGuin1362 View Post
    You people are nit picky over the dumbest shit. You obviously didn't care until someone released the mod so it clearly never mattered that much to you.
    ive always thought the game looked washed out. i wasnt aware why until i actually saw the difference with the filter taken off. it didnt matter before i saw it because i wasnt aware of the underlying beauty this game has. so telling me it didnt matter to me until i saw the "modded" graphics doesnt exactly make sense as an argument against being upset. how can you care about an issue before youre aware of that issue?

    on top of that, dice cant make up their mind. first we're gonna get banned, then its ok to use because it gives "no significant advantage", and now theyve decided "nvm". clearly theres dissent within dice itself on the topic.
    Last edited by Donut; October 23rd, 2012 at 11:16 PM.
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  4. #3574
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    Re: Battlefield Tri-hard

    Quote Originally Posted by Warsaw View Post
    They still concluded a change in advantages and disadvantages by admitting that there are some disadvantages..where there is a disadvantage there is an advantage. Thus, to maintain the integrity (lol) of the game, they said no.
    What are you talking about? The only disadvantage is for the people using the colour correction removal which makes thermals and IRNV look funny. There's no advantage from using it besides greater visual stimulation.
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  5. #3575
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield Tri-hard

    Quote Originally Posted by Amit View Post
    To answer both of the above quotes, I will direct you to this quote by a DICE employee:

    [snip]

    So, as you can see, DICE does not see any advantage being gained by having the colour correction removed. In fact, they even admit that it adds a disadvantage in some cases. So, it is not bullshit.
    .

    I am also not going to trust that they did some kind of thorough evaluation to conclude what they did. That would cost them, and therefore EA, time and money.

    Oh, and using this hack can set precedent for using other hacks, and those hacks may be malicious and disguiseable as one of these benign hacks. Just one potentiality.

    Ultimately, I don't honestly give a rat's ass about the filter. I have no intention of messing with the game, and hardly have much intention of playing it in the foreseeable future. There are, however, logical reasons for disallowing the hack just like there are logical reasons to allow it. Ultimately, it is their game and they can decide whether or not to ban players for using the hack.
    Last edited by Warsaw; October 24th, 2012 at 01:13 AM.
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  6. #3576
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    Re: Battlefield Tri-hard

    Just to be clear, I'm not advocating the use of that weird editor program. I'm talking about the Realmware one that doesn't do that funny cas file hack.
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  7. #3577
    Senior Member =sw=warlord's Avatar
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    Re: Battlefield Tri-hard

    Quote Originally Posted by PenGuin1362 View Post
    The consumer didn't sacrifice sleep and a normal work schedule and extreme deadlines to complete the project.
    No, they just work all day earning their money and in some cases suffer intolerable work positions and when it comes down to it they wonder if the product they purchased with the money they worked hard for was actually worth it.
    But don't worry, those developers don't have to take that into account because it's their artistic liberty, Take a guess who pays those developers wages? oh wait! ,the end user does.
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  8. #3578

    Re: Battlefield Tri-hard

    Totally true, and again, in other cases (including different issues in battlefield) I could see why people complain. But getting pissed off over this color grading issue is still ridiculous.
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  9. #3579
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    Re: Battlefield Tri-hard

    Quote Originally Posted by PenGuin1362 View Post
    Totally true, and again, in other cases (including different issues in battlefield) I could see why people complain. But getting pissed off over this color grading issue is still ridiculous.
    Getting pissed off over the colour grading isn't the issue, getting banned over removing the colour grading is the issue, if DICE wasn't committed to banning people for making changes that arguably enhance the end user experience there would be no discussion on this subject at all.
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  10. #3580

    Re: Battlefield Tri-hard

    You're editing game files without permission. Why is this so hard to comprehend? Of course you're going to get banned. I don't know why the gamer thinks they should have such a great role in game development. If you don't like the game for how it looks or plays, don't fucking buy it.
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