I'm not. Remember how games almost never had public betas, period? Remember how they still did just fine? Remember how Halo 1 let you join a game mid-match and it still did just fine? Remember how Halo is NOT a new series and the mechanics have been all but completely unchanged since Halo 2 and they thus should have had ample time to get this working?
I'm not asking them to make a perfect game. I'm just wondering why joining a match in the middle of the round is such a huge thorn in the side of players of this series when it has been demonstrated to work fine in both other games of similar style AND in a previous entry to this very franchise.
Joining ongoing games is a common mechanic that Bungie and now 343i seem incapable of properly incorporating. The problem is either in the players or the game mechanics. Since you can't change people, you have to change the game. I'm inclined to think that this game doesn't reward resourceful playing, because if it did then a single player would be able to at least hold his own (still losing, but not getting raped with no chance) versus two or three people; it worked in Halo 1 even on Xbox LAN. It even worked in Halo 2. So, and please pardon my French, what in the fuck are the people running this series smoking they are so incapable at making a balanced team multiplayer experience and how to I obtain this magical substance?
If that's being overly critical, then you are a display of being overly charitable. It's a $60 game; it damn well better work right.
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